AddOnSkins

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elvui + arkinventory error

Medivha opened this issue ยท 6 comments

commented

when you have the checkmark activated for arkinventory under elvui->addonsskins it produces this error when opening arkinventory
when i uncheck it no errors on arkinventory side


1204x Usage: self:SetNormalTexture(asset)
[string "=[C]"]: in function `SetNormalTexture'
[string "@Interface/AddOns/AddOnSkins/Skins/AddOns/ArkInventory.lua"]:83: in function <...face/AddOns/AddOnSkins/Skins/AddOns/ArkInventory.lua:73>
[string "=[C]"]: in function `Frame_Item_Update_Border'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:9291: in function `Frame_Item_Update'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:6411: in function `Frame_Bar_DrawItems'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:5662: in function `Frame_Container_Draw'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:4255: in function `Frame_Main_Draw_Threaded'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:4182: in function <Interface/AddOns/ArkInventory/Core/ArkInventory.lua:4181>

Locals:
(*temporary) = "Usage: self:SetNormalTexture(asset)"

tested with release version 9.2.7 and alpha version 10.0.0(AddOnSkins-4.60-12-g5a07cbd.zip)

commented

+1

commented

Problems stems from something that Addonskins wants to style, that isn't used by ArkInventory

See: arkayenro/arkinventory#1623

commented

just removing the line 83 (addonskins/skins/addons/arkinventory.lua)

frame:SetNormalTexture(nil)

seems to fix it but not sure if it is the correct way to do it because i have no clue what i'm doing but for now no errors and looks like it skinned arkinventory correctly

edit: nvm seems there are more errors when looting something in dungeons ;)

commented

so idk what changed in the last days if arkinventory did something(even it was mentioned that its not a arkinventory problem) or blizzard changed something but now i get another error

466x Usage: self:SetVertexColor(color [, a])
[string "=[C]"]: ?
[string "=[C]"]: in function `SetVertexColor'
[string "@Interface/SharedXML/Backdrop.lua"]:430: in function `SetBackdropBorderColor'
[string "@Interface/AddOns/AddOnSkins/Skins/AddOns/ArkInventory.lua"]:80: in function <...face/AddOns/AddOnSkins/Skins/AddOns/ArkInventory.lua:73>
[string "=[C]"]: in function `Frame_Item_Update_Border'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:9318: in function `Frame_Item_Update'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventoryStorage.lua"]:2336: in function `ScanBag_Threaded'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventoryStorage.lua"]:2058: in function <...ace/AddOns/ArkInventory/Core/ArkInventoryStorage.lua:2056>

Locals:
(*temporary) = "Usage: self:SetVertexColor(color [, a])"

or it is just another error on top and the previous one return if this gets fixed?!

commented

Yep, updated to the newest alpha version that included the fix for the first error, and now we get the second error I posted.

commented