Noise "flash" effect in rules
SlivaNilow opened this issue ยท 7 comments
Which version of AdiButtonAuras are you using (enter the exact version number here)?
9.0.0
How did you install the addon (twitch client/manually)?
twitch client
If using the twitch client, what type of release did you install (alpha/beta/release)?
release
If you installed manually, where did you download the addon from?
--
Which type of installation did you choose (nolib/normal)?
just press update in client. dont understand what it mean
If your report is about a missing or wrong spell provide the following information:
- Your class: rogue
- Your spec: outlaw
- Name of the spell (and spell id if known):
- Source of the spell (core ability/talent/pvp):
- Do you use a macro to cast the spell (post the macro if so):
If you have an error report, copy it below:
i make rule for flash finisher when i have 5 cp.
it work but flash icon so terrible. how can i fix it?
and some spell chane its ids
315341 instead 199804
315508 instead 193316
and slice and dice new id is 315496
If you disable all addons except Adibuttonauras does this still happen? Post a screenshot of this.
i am try all flash, hint, stacks, good, bad, darken,lighten, dispel
flash is noise
hint and stacks not working
good,bad work
im prefer flash animation.
i can't find where textures assist to flash hilglight
may be something change in textures name
i am try to find it in AdiButtonAuras/libs/LibButtonGlow-1.0/LibButtonGlow-1.0.lua now
default flash work fine, only rules flash has bug
An easier way to re-create this is to create the following custom rule:
return Configure {
'testFlash',
'Test flash marching ants',
2983, -- Sprint
'player',
'UNIT_AURA',
function(units, model)
model.flash = true
end
}
Which will always show the flash on Sprint.
However the issue is again that I updated too early for the packager to pick the updated LibButtonGlow version. This should be resolved in version 9.0.1.
Please re-open this if you are still able to reproduce it.