Advanced Scrolling Combat Text

Advanced Scrolling Combat Text

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Hunter Traps throw a lua error

ahillgrove opened this issue ยท 1 comments

commented

It references Shared_Hunter_spells but that's not the name of the field.

In SARTE-Text/SARTE-Text-Shared-Spell-Cooldowns/SARTE-Text-Traps.lua, this change fixes it:

  •  if self and unit == "player" and SpellTableHunterTraps[SDT_GetEnglishName(spellName)] and SARTESPELLDB["Shared_Hunter_spells"]["Traps"] == true then
    
  •  if unit == "player" and SpellTableHunterTraps[SDT_GetEnglishName(spellName)] and SARTESPELLDB["Hunter_Traps"]["Traps"] == true then
    
commented

Thank you for the information I will fix that in the next release. Really apparated.