玩家 目标 焦点的单位框体没生效,还是暴雪的框体
Humwq opened this issue · 12 comments
afk三月回归,又开始捣鼓插件了。
下载的稳定版本9.4.8 但是进游戏后,收到不少错误:
12x FreeUI\modules\misc\talent_manager.lua:528: attempt to index field 'db' (a nil value)
[string "@freeui\modules\misc\talent_manager.lua"]:528: in function OnLogin' [string "@FreeUI\init.lua"]:144: in function
func'
[string "@freeui\init.lua"]:84: in function <FreeUI\init.lua:79>
Locals:
self =
CreateSetFrame = defined @freeui\modules\misc\talent_manager.lua:407
GetTalentString = defined @freeui\modules\misc\talent_manager.lua:193
GetTalentName = defined @freeui\modules\misc\talent_manager.lua:229
EditSet = defined @freeui\modules\misc\talent_manager.lua:121
UpdateSet = defined @freeui\modules\misc\talent_manager.lua:143
DeleteSet = defined @freeui\modules\misc\talent_manager.lua:157
SaveSet = defined @freeui\modules\misc\talent_manager.lua:51
UpdateSetButtons = defined @freeui\modules\misc\talent_manager.lua:470
SetTalent = defined @freeui\modules\misc\talent_manager.lua:76
CreateSaveFrame = defined @freeui\modules\misc\talent_manager.lua:310
NewSet = defined @freeui\modules\misc\talent_manager.lua:108
GetPvPTalentName = defined @freeui\modules\misc\talent_manager.lua:238
GetPvPTalentTable = defined @freeui\modules\misc\talent_manager.lua:202
TweakWarmode = defined @freeui\modules\misc\talent_manager.lua:512
TalentUI_Load = defined @freeui\modules\misc\talent_manager.lua:517
UpdatePlayerInfo = defined @freeui\modules\misc\talent_manager.lua:502
UpdateSaveFrame = defined @freeui\modules\misc\talent_manager.lua:269
ShowContextText = defined @freeui\modules\misc\talent_manager.lua:171
name = "TalentManager"
SetButtonTooltip = defined @freeui\modules\misc\talent_manager.lua:247
ProcessPvEIgnore = defined @freeui\modules\misc\talent_manager.lua:206
CreateButton = defined @freeui\modules\misc\talent_manager.lua:30
OnLogin = defined @freeui\modules\misc\talent_manager.lua:526
ProcessPvPIgnore = defined @freeui\modules\misc\talent_manager.lua:218
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'db' (a nil value)"
TM =
CreateSetFrame = defined @freeui\modules\misc\talent_manager.lua:407
GetTalentString = defined @freeui\modules\misc\talent_manager.lua:193
GetTalentName = defined @freeui\modules\misc\talent_manager.lua:229
EditSet = defined @freeui\modules\misc\talent_manager.lua:121
UpdateSet = defined @freeui\modules\misc\talent_manager.lua:143
DeleteSet = defined @freeui\modules\misc\talent_manager.lua:157
SaveSet = defined @freeui\modules\misc\talent_manager.lua:51
UpdateSetButtons = defined @freeui\modules\misc\talent_manager.lua:470
SetTalent = defined @freeui\modules\misc\talent_manager.lua:76
CreateSaveFrame = defined @freeui\modules\misc\talent_manager.lua:310
NewSet = defined @freeui\modules\misc\talent_manager.lua:108
GetPvPTalentName = defined @freeui\modules\misc\talent_manager.lua:238
GetPvPTalentTable = defined @freeui\modules\misc\talent_manager.lua:202
TweakWarmode = defined @freeui\modules\misc\talent_manager.lua:512
TalentUI_Load = defined @freeui\modules\misc\talent_manager.lua:517
UpdatePlayerInfo = defined @freeui\modules\misc\talent_manager.lua:502
UpdateSaveFrame = defined @freeui\modules\misc\talent_manager.lua:269
ShowContextText = defined @interfac
1,freeUI的单位框体没生效,还是暴雪框体(玩家 目标 焦点) https://i.imgur.com/OfSeKr8.png
2,部分美化没生效,还是暴雪UI 例如ESC的菜单栏 https://i.imgur.com/vlNr5DM.png 团队框架 https://i.imgur.com/BDGxkWG.png
禁用其他插件,只开启freeUI 也不能解决问题.
饿 什么叫一起出现 没理解到。。。
狂乱值是用技能后才增长的专属副资源 类似怒气,不会自然恢复,没继续打怪只会慢慢减少
所以,离开战斗后降低到阈值会触发低法力的警报音/战斗中使用消耗狂乱值的技能降低到阈值也会触发。
我的意思是,低法力的警报只针对法力就可以了。狂乱值不需要触发。
今天更新的9.5.0 刷错误了
61x C stack overflow
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function SetBagItem' [string "@FrameXML\ContainerFrame.lua"]:1371: in function
UpdateTooltip'
[string "@FrameXML\GameTooltip.lua"]:495: in function <FrameXML\GameTooltip.lua:482>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
...
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
Locals:
(*temporary) = GameTooltip {
BottomLeftCorner = {
}
SetScript = defined =[C]:-1
OnBackdropLoaded = defined @SharedXML\Backdrop.lua:205
ItemTooltip = {
}
SetHyperlink = defined =[C]:-1
SetAzeriteEssence = defined =[C]:-1
RightEdge = {
}
SetVoidWithdrawalItem = defined =[C]:-1
SetSocketGem = defined =[C]:-1
ClearBackdrop = defined @SharedXML\Backdrop.lua:335
Show = defined =[C]:-1
__bg = {
}
SetLootItem = defined =[C]:-1
FadeOut = defined @freeui\modules\tooltip\tooltip.lua:416
numMoneyFrames = 2
SetRecipeReagentItem = defined =[C]:-1
SetBuybackItem = defined =[C]:-1
SetWeeklyReward = defined =[C]:-1
SetCurrencyTokenByID = defined =[C]:-1
SetupTextureCoordinates = defined @SharedXML\Backdrop.lua:267
HasBackdropInfo = defined @SharedXML\Backdrop.lua:331
SetSpellByID = defined =[C]:-1
GetEdgeSize = defined @SharedXML\Backdrop.lua:241
SetInventoryItem = defined =[C]:-1
TopEdge = {
}
SetLootRollItem = defined =[C]:-1
SetBagItem = defined =[C]:-1
SetAction = defined =[C]:-1
SetBackdropColor = defined @SharedXML\Backdrop.lua:452
LeftEdge = {
}
SetCurrencyByID = defined =[C]:-1
comparing = false
SetSpellBookItem = defined =[C]:-1
waitingForData = false
textLeft1Font = "GameTooltipHeaderText"
tipStyled = true
bg = {
}
SetCurrencyToken = defined =[C]:-1
SetGuildBankItem = defined =[C]:-1
updateTooltipTimer = 0.200000
SetBackdropBorderColor = defined @SharedXML\Backdrop.lua:475
tipModified = false
Hide = defined =[C]:-1
tipUpdate = 1
SetTrainerService = defined =[C]:-1
SetVoidDepositItem = defined =[C]:-1
textRight2Font = "GameTooltipText"
SetVoidItem = defined =[C]:-1
ClearLines = defined =[C]:-1
SetBackdrop = defined @SharedXML\Backdrop.lua:382
GetBackdropColor = defined @freeui\modules\tooltip\style.lua:21
TopOverlay = {
}
GetBackdropBorderColor = defined @freeui\modules\tooltip\style.lua:26
GetBackdrop = defined @freeui\modules\tooltip\style.lua:18
BottomOverlay = {
}
SetItemByID = defined =[C]:-1
hasMoney = 1
SetQuestItem = defined =[C]:-1
SetSendMailItem = defined =[C]:-1
SetBorderBlendMode = defined @SharedXML\Backdrop.lua:319
SetToyByItemID = defined =[C]:-1
SetQuestLogItem = defined =[C]:-1
SetMerchantItem = defined =[C]:-1
SetHeirloomByItemID = defined =[C]:-1
SetInboxItem = defined =[C]:-1
0 =
TextLeft1 = GameTooltipTextLeft1 {
}
SetExistingSocketGem = defined =[C]:-1
Center = {
}
OnBackdropSizeChanged = defined @SharedXML\Backdrop.lua:235
SetTradeTargetItem = defined =[C]:-1
ApplyBackdrop = defined @SharedXML\Backdrop.lua:347
SetTradePlayerItem = defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
StatusBar = GameTooltipStatusBar {
}
TopLeftCorner = {
}
TextRight1 = GameTooltipTextRight1 {
}
textLeft2Font = "GameTooltipText"
BottomEdge = {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetUnitAura = defined =[C]:-1
SetAzeriteEssenceSlot = defined =[C]:-1
BottomRightCorner = {
}
SetItemKey = defined =[C]:-1
needsReset = true
SetupPieceVisuals = defined @SharedXML\Backdrop.lua:299
shoppingTooltips =
}
TopRightCorner = {
}
SetRecipeResultItem =
2x SharedXML\Backdrop.lua:275: C stack overflow
[string "@SharedXML\Backdrop.lua"]:275: in function SetupTextureCoordinates' [string "@SharedXML\Backdrop.lua"]:237: in function <SharedXML\Backdrop.lua:235> [string "=[C]"]: ? [string "=[C]"]: in function
SetItemKey'
[string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:548: in function SetAuctionHouseTooltip' [string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:578: in function
LineOnEnterCallback'
[string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:585: in function `UpdateTooltip'
[string "@FrameXML\GameTooltip.lua"]:495: in function <FrameXML\GameTooltip.lua:482>
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
...
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
Locals:
self = {
0 =
__bgTex = {
}
PixelSnapDisabled = true
OnBackdropLoaded = defined @SharedXML\Backdrop.lua:205
__shadow = {
}
Center = {
}
GetBackdropColor = defined @SharedXML\Backdrop.lua:443
SetupTextureCoordinates = defined @SharedXML\Backdrop.lua:267
OnBackdropSizeChanged = defined @SharedXML\Backdrop.lua:235
HasBackdropInfo = defined @SharedXML\Backdrop.lua:331
SetBackdropBorderColor = defined @SharedXML\Backdrop.lua:475
RightEdge = {
}
backdropInfo =
}
BottomEdge = {
}
GetEdgeSize = defined @SharedXML\Backdrop.lua:241
BottomLeftCorner = {
}
BottomRightCorner = {
}
TopEdge = {
}
ApplyBackdrop = defined @SharedXML\Backdrop.lua:347
SetBackdrop = defined @SharedXML\Backdrop.lua:382
ClearBackdrop = defined @SharedXML\Backdrop.lua:335
TopRightCorner = {
}
GetBackdropBorderColor = defined @SharedXML\Backdrop.lua:462
GetBackdrop = defined @SharedXML\Backdrop.lua:400
TopLeftCorner = {
}
SetupPieceVisuals = defined @SharedXML\Backdrop.lua:299
SetBackdropColor = defined @SharedXML\Backdrop.lua:452
LeftEdge = {
}
SetBorderBlendMode = defined @SharedXML\Backdrop.lua:319
}
width = 258.479980
height = 204.479950
effectiveScale = 0.640000
edgeSize = 1
edgeRepeatX = 163.364684
edgeRepeatY = 128.804665
(for generator) = defined =[C]:-1
(for state) =
BottomLeftCorner =
}
TopEdge =
}
BottomEdge =
}
Center =
}
RightEdge =
}
TopRightCorner =
}
TopLeftCorner =
}
LeftEdge =
}
BottomRightCorner =
}
}
(for control) = nil
(*temporary) = defined =[C]:-1
(*temporary) =
BottomLeftCorner =
}
TopEdge =
}
BottomEdge =
}
Center =
}
RightEdge =
}
TopRightCorner =
}
TopLeftCorner =
}
LeftEdge =
}
BottomRightCorner =
}
}
(*temporary) = nil
(*temporary) = "C stack overflow"
coordStart = 0.062500
textureUVs =
BottomLeftCorner =
}
TopEdge =
}
BottomEdge =
}
Center =
}
RightEdge =
}
TopRightCorner =
}
TopLeftCorner =
}
LeftEdge =
}
BottomRightCorner =
}
}
SetupBackdropTextureCoordinates = defined @SharedXML\Backdrop.lua:260
442x C stack overflow
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: in function SetItemKey' [string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:548: in function
SetAuctionHouseTooltip'
[string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:578: in function LineOnEnterCallback' [string "@Blizzard_AuctionHouseUI\Blizzard_AuctionHouseUtil.lua"]:585: in function
UpdateTooltip'
[string "@FrameXML\GameTooltip.lua"]:495: in function <FrameXML\GameTooltip.lua:482>
...
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
[string "=[C]"]: ?
Locals:
(*temporary) = GameTooltip {
BottomLeftCorner = {
}
SetScript = defined =[C]:-1
OnBackdropLoaded = defined @SharedXML\Backdrop.lua:205
ItemTooltip = {
}
SetHyperlink = defined =[C]:-1
SetAzeriteEssence = defined =[C]:-1
RightEdge = {
}
SetVoidWithdrawalItem = defined =[C]:-1
SetSocketGem = defined =[C]:-1
ClearBackdrop = defined @SharedXML\Backdrop.lua:335
Show = defined =[C]:-1
__bg = {
}
SetLootItem = defined =[C]:-1
FadeOut = defined @freeui\modules\tooltip\tooltip.lua:416
numMoneyFrames = 2
SetRecipeReagentItem = defined =[C]:-1
SetBuybackItem = defined =[C]:-1
SetWeeklyReward = defined =[C]:-1
SetCurrencyTokenByID = defined =[C]:-1
SetupTextureCoordinates = defined @SharedXML\Backdrop.lua:267
HasBackdropInfo = defined @SharedXML\Backdrop.lua:331
SetSpellByID = defined =[C]:-1
GetEdgeSize = defined @SharedXML\Backdrop.lua:241
SetInventoryItem = defined =[C]:-1
TopEdge = {
}
SetLootRollItem = defined =[C]:-1
SetBagItem = defined =[C]:-1
SetAction = defined =[C]:-1
SetBackdropColor = defined @SharedXML\Backdrop.lua:452
LeftEdge = {
}
SetCurrencyByID = defined =[C]:-1
comparing = false
SetSpellBookItem = defined =[C]:-1
waitingForData = false
textLeft1Font = "GameTooltipHeaderText"
tipStyled = true
bg = {
}
SetCurrencyToken = defined =[C]:-1
SetGuildBankItem = defined =[C]:-1
updateTooltipTimer = 0.200000
SetBackdropBorderColor = defined @SharedXML\Backdrop.lua:475
tipModified = false
Hide = defined =[C]:-1
tipUpdate = 1
SetTrainerService = defined =[C]:-1
SetVoidDepositItem = defined =[C]:-1
textRight2Font = "GameTooltipText"
SetVoidItem = defined =[C]:-1
ClearLines = defined =[C]:-1
SetBackdrop = defined @SharedXML\Backdrop.lua:382
GetBackdropColor = defined @freeui\modules\tooltip\style.lua:21
TopOverlay = {
}
GetBackdropBorderColor = defined @freeui\modules\tooltip\style.lua:26
GetBackdrop = defined @freeui\modules\tooltip\style.lua:18
BottomOverlay = {
}
SetItemByID = defined =[C]:-1
hasMoney = 1
SetQuestItem = defined =[C]:-1
SetSendMailItem = defined =[C]:-1
SetBorderBlendMode = defined @SharedXML\Backdrop.lua:319
SetToyByItemID = defined =[C]:-1
SetQuestLogItem = defined =[C]:-1
SetMerchantItem = defined =[C]:-1
SetHeirloomByItemID = defined =[C]:-1
SetInboxItem = defined =[C]:-1
0 =
TextLeft1 = GameTooltipTextLeft1 {
}
SetExistingSocketGem = defined =[C]:-1
Center = {
}
OnBackdropSizeChanged = defined @SharedXML\Backdrop.lua:235
SetTradeTargetItem = defined =[C]:-1
ApplyBackdrop = defined @SharedXML\Backdrop.lua:347
SetTradePlayerItem = defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
StatusBar = GameTooltipStatusBar {
}
TopLeftCorner = {
}
TextRight1 = GameTooltipTextRight1 {
}
textLeft2Font = "GameTooltipText"
BottomEdge = {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetUnitAura = defined =[C]:-1
SetAzeriteEssenceSlot = defined =[C]:-1
BottomRightCorner = {
}
SetItemKey = defined =[C]:-1
needsReset = true
SetupPieceVisuals = defined @SharedXML\Backdrop.lua:299
shoppingTooltips =
}
TopRightCorner = {
}
SetRecipeResultItem =