Andromeda

Andromeda

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8.2 Issue Frames still missing w/ newest release

jabramek opened this issue ยท 1 comments

commented

Upon login

5x FreeUI\core\mover.lua:146: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: oUF_Target:SetPoint.
[C]: in function `SetPoint'
FreeUI\core\mover.lua:146: in function `Mover'
FreeUI\scripts\unitframe\spawns.lua:289: in function `OnLogin'
FreeUI\core\init.lua:159: in function `func'
FreeUI\core\init.lua:76: in function <FreeUI\core\init.lua:71>

Locals:
(*temporary) = oUF_Target {
 0 = <userdata>
 Highlight = <unnamed> {
 }
 __tags = <table> {
 }
 PLAYER_ENTERING_WORLD = <function> defined @FreeUI\libs\oUF\ouf.lua:194
 UNIT_SPELLCAST_CHANNEL_START = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:314
 unitEvents = <table> {
 }
 UNIT_CLASSIFICATION_CHANGED = <function> defined @FreeUI\libs\oUF\elements\questindicator.lua:60
 UNIT_HEALTH_FREQUENT = <table> {
 }
 UNIT_MAXHEALTH = <table> {
 }
 __elements = <table> {
 }
 UNIT_POWER_FREQUENT = <function> defined @FreeUI\libs\oUF\elements\power.lua:247
 PowerValue = <unnamed> {
 }
 Castbar = oUF_Castbartarget {
 }
 UNIT_HEAL_ABSORB_AMOUNT_CHANGED = <function> defined @FreeUI\libs\oUF\elements\healthprediction.lua:200
 ClassificationText = <unnamed> {
 }
 style = "Target"
 UNIT_SPELLCAST_CHANNEL_STOP = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:408
 UNIT_SPELLCAST_CHANNEL_UPDATE = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:378
 RAID_TARGET_UPDATE = <function> defined @FreeUI\libs\oUF\elements\raidtargetindicator.lua:62
 UNIT_MAXPOWER = <function> defined @FreeUI\libs\oUF\elements\power.lua:247
 UNIT_CONNECTION = <table> {
 }
 Glow = <unnamed> {
 }
 UNIT_SPELLCAST_NOT_INTERRUPTIBLE = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:243
 UNIT_ABSORB_AMOUNT_CHANGED = <function> defined @FreeUI\libs\oUF\elements\healthprediction.lua:200
 UNIT_SPELLCAST_INTERRUPTIBLE = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:221
 UNIT_SPELLCAST_INTERRUPTED = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:193
 RaidTargetIndicator = <unnamed> {
 }
 Auras = <unnamed> {
 }
 UNIT_SPELLCAST_DELAYED = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:265
 Power = <unnamed> {
 }
 UNIT_SPELLCAST_START = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:107
 UNIT_FLAGS = <table> {
 }
 unit = "target"
 UNIT_SPELLCAST_STOP = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:292
 Bg = <unnamed> {
 }
 UNIT_DISPLAYPOWER = <function> defined @FreeUI\libs\oUF\elements\power.lua:247
 UNIT_POWER_BAR_HIDE = <function> defined @FreeUI\libs\oUF\elements\power.lua:247
 UNIT_POWER_BAR_SHOW = <function> defined @FreeUI\libs\oUF\elements\power.lua:247
 UNIT_AURA = <function> defined @FreeUI\libs\oUF\elements\auras.lua:304
 HealthPrediction = <table> {
 }
 UNIT_HEAL_PREDICTION = <function> defined @FreeUI\libs\oUF\elements\healthprediction.lua:200
 HealthValue = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 Health = <unnamed> {
 }
 SpellRange = <table> {
 }
 focuser = true
 Name = <unnamed> {
 }
 PLAYER_TARGET_CHANGED = <function> defined @FreeUI\libs\oUF\ouf.lua:194
 unitStyle = "target"
 Gradient = <unnamed> {
 }
 QuestIndicator = <unnamed> {
 }
 UNIT_SPELLCAST_FAILED = <function> defined @FreeUI\libs\oUF\elements\castbar.lua:165
}
(*temporary) = "TOPLEFT"
(*temporary) = <unnamed> {
 Tex = <unnamed> {
 }
 glow = <unnamed> {
 }
 0 = <userdata>
}

commented

Fixed with 583a7a6