Feature Request: Indication on world quest not completed by warband
Zaazu opened this issue ยท 11 comments
Since the release of the Warband feature, world quests now offer a bonus the first time you complete them. I think it would be nice if there was some way to easily see which world quests have already been completed by a character.
I was thinking either use an underline to show that world quest has not been completed yet:
or desaturated text for world quests that have been completed:
I like your idea ๐
I will see if there is a way to query if there is a bonus for a WQ
I have unlocked world quests now - but I cannot find any with this message on them.
Also, from what I can see, it looks like you might be able to query if quest has this bonus enabled (Haven't been able to find it yet, but it should be there).
However, I fear that once that has been completed on a WQ, it just appears to the system as if it didn't have a bonus at all. (Like there is no difference between quests without a bonus and quests that had a bonus but has been completed)
Try adding this in Modules/QuestFrame/QuestFrameModule.lua, on line 414:
button.questRewardTooltipStyle = TOOLTIP_QUEST_REWARDS_STYLE_WORLD_QUEST
Okay, that works, and it also pointed me in the right direction C_QuestLog.QuestContainsFirstTimeRepBonusForPlayer
๐
However, I still have two problems (please let me know if you have any ideas):
1: WQs before TWW does not have bonus, so they all return false, which would color them as well - any ideas on how to avoid that?
2: Not all WQs has a bonus - so they would be grey, even if they have never been completed - there doesn't seem to be a way to detect this.
I'll release the change with the tooltip in the next release shortly, but the rest I don't know how to fix.
The warband bonus in tooltip was a good change, thanks.
How about an extra icon showing the bonus next to the other rewards? Although, with the tooltip change it's not as needed anymore.
In case you're wondering, the green arrow I used is:
interface/containerframe/bags
bags-greenarrow
It's up to you whether you want to add this feature, I'm happy either way.
How about coloring them with a different color, if there is a bonus?
That way, the reward text will still be aligned ๐
Sounds good, there's already a red text world quest for something, a world boss I think.