Another too long dungeon names
madar2252 opened this issue ยท 7 comments
I may have some suggestions on how to get around this problem.
The first one will be to put the level of the key before the name of the dungeon.
The second will be to display a tooltip when the mouse passes over the name of the key.
I can try to make a PR of the first one, but I don't know how to create the second one.
Check PR #49
I like the idea to put the key level to the start, but on your screenshot the text is still messy and it doesn't looking good - as the long key name still covering half of the player name (but at least the key level is visible) - but probably this is another issue, and the text start should just be moved to more right. Or the end of the text should be cut, as the text is aligned to right I guess. Maybe set a max character nr. to display?
I did a release with the changes.
Also added the ability to hard code in overrides for dungeon if desired, https://github.com/Ermad/angry-keystones/blob/master/Locale.lua#L50