ArcHUD3

ArcHUD3

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PvP Soundkit error #98

nyyr opened this issue ยท 2 comments

commented

Priss2035 created this issue Sep 15, 2017

Missing a sound fix in core.lua, not referencing the soundkit change.

10x ArcHUD3\Core.lua:802: Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
[C]: in function PlaySound' ArcHUD3\Core.lua:802: in function ?'
...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:145: in function <...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:145>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function ?' ...ore\libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:90: in function Fire'
DataStore\libs\AceEvent-3.0\AceEvent-3.0-4.lua:120: in function <DataStore\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals:
InCombatSkipped

commented

Deltethnia posted a comment Nov 17, 2017

I don't pvp a lot, but merging with a pvp realm in the group finder also triggers this, multiple times.

commented

same issue as #22