ClassFilter.lua:125 bug
rhodan412 opened this issue ยท 2 comments
1x AtlasLootClassic\Data\ClassFilter.lua:125: table index is nil
[string "@AtlasLootClassic\Data\ClassFilter.lua"]:125: in main chunk
Locals:
ALName = "AtlasLootClassic"
ALPrivate =
BOX_BORDER_BACKDROP =
}
ADDON_MSG_PREFIX = "ATLASLOOT_MSG"
PLAYER_NAME = "Aurleis"
IS_CLASSIC = false
IMAGE_PATH = "AtlasLootClassic\Images"
IS_BC = true
BOX_BACKDROP =
}
COIN_TEXTURE =
}
CLASS_BIT_TO_CLASS =
}
CLASS_ICON_PATH =
}
CLASS_NAME_TO_ID =
}
CLASS_BITS =
}
CLASS_SORT =
}
ACCOUNT_LOCALE = "enUS"
LOC_CLASSES =
}
ICONS_PATH = "AtlasLootClassic\Images\Icons"
}
AtlasLoot =
__addonversion = "v2.2.0-bcc"
TargetScan =
}
DevPrint = defined @AtlasLootClassic\AtlasLoot.lua:58
Locales =
}
ClickHandler =
}
Print = defined @AtlasLootClassic\AtlasLoot.lua:54
IngameLocales =
}
Locale =
}
SendAddonVersion = defined @AtlasLootClassic\AtlasLoot.lua:160
BC_VERSION_NUM = 2
Loader =
}
__addonrevision = 2020000
GetColoredClassNames = defined @AtlasLootClassic\AtlasLoot.lua:111
ItemString =
}
ItemQuery =
}
GetLocales = defined @AtlasLootClassic\Locales\Locales.lua:12
SlashCommands =
}
LibBabble =
}
Init =
}
TooltipScan =
}
OnProfileChanged = defined @AtlasLootClassic\AtlasLoot.lua:64
AtlasLootDBDefaults =
}
Tooltip =
}
MiniMapButton =
}
IsAddonUpdateAviable = defined @AtlasLootClassic\AtlasLoot.lua:169
CLASSIC_VERSION_NUM = 1
AddInitFunc = defined @AtlasLootClassic\AtlasLoot.lua:95
OnInitialize = defined @AtlasLootClassic\AtlasLoot.lua:74
GetGameVersion = defined @AtlasLootClassic\Init.lua:58
ItemInfo =
}
Data =
}
}
ClassFilter =
}
AL =
}
Requirements =
HasPvPRequirements = defined @AtlasLootClassic\Data\Requirements.lua:5532
GetPvPRankInfo = defined @AtlasLootClassic\Data\Requirements.lua:5509
BuildClassString = defined @AtlasLootClassic\Data\Requirements.lua:5485
GetPvPRankIcon = defined @AtlasLootClassic\Data\Requirements.lua:5519
HasRequirements = defined @AtlasLootClassic\Data\Requirements.lua:5528
GetReqString = defined @AtlasLootClassic\Data\Requirements.lua:5536
GetPvPRankIconForItem = defined @AtlasLootClassic\Data\Requirements.lua:5523
ClassCanUseItem = defined @AtlasLootClassic\Data\Requirements.lua:5501
GetPvPRankName = defined @AtlasLootClassic\Data\Requirements.lua:5514
}
GetItemInfoInstant = defined =[C]:-1
wipe = defined =[C]:-1
format = defined =[C]:-1
bit_band = defined =[C]:-1
CLASS_BITS =
HUNTER = 4
WARRIOR = 1
PALADIN = 2
MAGE = 128
PRIEST = 16
WARLOCK = 256
DRUID = 1024
SHAMAN = 64
ROGUE = 8
}
CLASS_SORT =
1 = "WARRIOR"
2 = "PALADIN"
3 = "HUNTER"
4 = "ROGUE"
5 = "PRIEST"
6 = "SHAMAN"
7 = "MAGE"
8 = "WARLOCK"
9 = "DRUID"
}
CLASS_NAME_TO_ID =
HUNTER = 3
WARRIOR = 1
ROGUE = 4
MAGE = 7
PRIEST = 5
WARLOCK = 8
DRUID = 9
PALADIN = 2
SHAMAN = 6
}
C =
HUNTER = 4
WARRIOR = 1
PALADIN = 2
MAGE = 128
PRIEST = 16
WARLOCK = 256
DRUID = 1024
SHAMAN = 64
ROGUE = 8
}
db = nil
(*temporary) =
itemEquipLoc =
}
itemClass =
}
}
(*temporary) =
0 =
}
1 =
}
2 =
}
}
(*temporary) = 3
(*temporary) =
}
(*temporary) = nil
(*temporary) = 400
(*temporary) = 256
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*t
Loot still shows up in Add-on, but I'm still, receiving the above bug error on login
i also have this
1x AtlasLootClassic\Data\ClassFilter.lua:125: table index is nil [string "@AtlasLootClassic\Data\ClassFilter.lua"]:125: in main chunk
see #129
Update should be out in a few minutes