AtlasLootClassic

AtlasLootClassic

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Classic season of mastery errors while using the BCC or Classic version

Nillx opened this issue ยท 4 comments

commented

Getting this error when i click on the WoW logo (which switch the version between TBC and Classic loot).

1x AtlasLootClassic_Collections\data.lua:1559: attempt to concatenate a nil value
[string "@AtlasLootClassic_Collections\data.lua"]:1559: in main chunk
[string "=[C]"]: in function `LoadAddOn'
[string "@AtlasLootClassic\Loader.lua"]:202: in function `LoadModule'
[string "@AtlasLootClassic\GUI\GUI.lua"]:684: in function `ButtonOnClick'
[string "@AtlasLootClassic\GUI\Template_DropDown.lua"]:159: in function `SetSelected'
[string "@AtlasLootClassic\GUI\GUI.lua"]:230: in function <AtlasLootClassic\GUI\GUI.lua:228>
[string "=[C]"]: in function `Show'
[string "@AtlasLootClassic\GUI\GUI.lua"]:895: in function `Toggle'
[string "@AtlasLootClassic\Core\SlashCommands.lua"]:20: in function `?'
[string "@AtlasLootClassic\Core\SlashCommands.lua"]:58: in function `Run'
[string "@AtlasLootClassic\MiniMapButton.lua"]:51: in function `OnClick'
[string "@Questie\Libs\LibDBIcon-1.0\LibDBIcon-1.0-44.lua"]:144: in function <Questie\Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua:142>

Locals:
_G = <table> {
 UpdateOnBarHighlightMarksBySpell = <function> defined =[C]:-1
 ERR_OUT_OF_CHI = "Not enough chi"
 DH_HAVOC_CORE_ABILITY_2 = "Strong melee attack that consumes Fury. If it critical strikes, some Fury is refunded."
 MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {
 }
 GetTrainerServiceTypeFilter = <function> defined =[C]:-1
 UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
 SetTrainerServiceTypeFilter = <function> defined =[C]:-1
 LE_GAME_ERR_CHAT_RAID_RESTRICTED_TRIAL = 776
 BT4Button46Shine5 = BT4Button46Shine5 {
 }
 SPELL_FAILED_CUSTOM_ERROR_71 = "This partygoer wants to dance with you."
 LE_GAME_ERR_PET_SPELL_TARGETS_DEAD = 399
 ERROR_CLUB_TICKET_COUNT_AT_MAX_COMMUNITY = "Can't create any more invite links for this group."
 CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture = CompactUnitFrameProfilesGeneralOptionsFrameHealthTextDropdownButtonNormalTexture {
 }
 ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
 PVP_RANK_6_1 = "Corporal"
 MultiBarLeftButton7 = MultiBarLeftButton7 {
 }
 InterfaceOptionsNamesPanelUnitNameplatesShowAll = InterfaceOptionsNamesPanelUnitNameplatesShowAll {
 }
 VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture = VideoOptionsFrameCategoryFrameButton17ToggleHighlightTexture {
 }
 MerchantItem2AltCurrencyFrameItem1Text = MerchantItem2AltCurrencyFrameItem1Text {
 }
 DetailsWindowOptionsBarTextEditorEntryNumberLines = DetailsWindowOptionsBarTextEditorEntryNumberLines {
 }
 OPTION_TOOLTIP_ACTION_BUTTON_USE_KEY_DOWN = "Action button keybinds will respond on key down, rather than on key up."
 BINDING_NAME_NAMEPLATES = "Show Enemy Name Plates"
 CHAT_HEADER_SUFFIX = ": "
 MultiBarBottomRightButton8Shine5 = MultiBarBottomRightButton8Shine5 {
 }
 IsReferAFriendLinked = <function> defined =[C]:-1
 MAIL_LETTER_TOOLTIP = "Click to make a permanent
copy of this letter."
 UnitFrameManaBar_UnregisterDefaultEvents = <function> defined @Interface_Vanilla\FrameXML\UnitFrame.lua:595
 DUNGEON_FLOOR_UPPERBLACKROCKSPIRE3 = "Hall of Blackhand"
 CHAT_CONFIG_OTHER_COMBAT = <table> {
 }
 BT4Button22Flash = BT4Button22Flash {
 }
 FCFDockOverflowButton_OnClick = <function> defined @FrameXML\FloatingChatFrame.lua:2379
 BOOST2_WARRIOR_COLOSSUSSMASH = "Use |cFFFFFFFFColossus Smash|r.

|cFFFFFFFFColossus Smash|r increases your damage."
 BN_UNABLE_TO_RESOLVE_NAME = "Unable to whisper '%s'. Blizzard services may be unavailable."
 AutoCompleteEditBox_OnKeyDown = <function> defined @FrameXML\AutoComplete.lua:368
 CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight = CompactRaidFrameManagerDisplayFrameHiddenModeToggleTopRight {
 }
 LE_GAME_ERR_ONLY_ONE_QUIVER = 32
 SpellButton6Cooldown = SpellButton6Cooldown {
 }
 SLASH_LibQTip1 = "/qtip"
 LOSS_OF_CONTROL_DISPLAY_FEAR = "Feared"
 Graphics_QualityText = Graphics_QualityText {
 }
 ROGUE_COMBAT_CORE_ABILITY_4 = "Melee ability with an increased range that consumes Combo Points."
 JoinSkirmish = <function> defined =[C]:-1
 Advanced_GraphicsAPIDropDownButtonHighlightTexture = Advanced_GraphicsAPIDropDownButtonHighlightTexture {
 }
 MultiBarRightButton7Shine9 = MultiBarRightButton7Shine9 {
 }
 BankFrameItem17SearchOverlay = BankFrameItem17SearchOverlay {
 }
 AUCTIONATOR_L_DEFAULT_LIST_HEADER = "Default Shopping List"
 DMG_LCD = "DMG"
 RaidGraphics_EnvironmentalDetailSlider = RaidGraphics_EnvironmentalDetailSlider {
 }
 BattlefieldMapFrameLeft = BattlefieldMapFrameLeft {
 }
 Is64BitClient = <function> defined =[C]:-1
 SecureCmdItemParse = <function> defined @FrameXML\ChatFrame.lua:1123
 SLASH_STOPATTACK1 = "/stopattack"
 BT4Button58Shine12 = BT4Button58Shine12 {
 }
 SortQuestWatches = <function> defined =[C]:-1
 ContainerFrame4Item16Cooldown = ContainerFrame4Item16Cooldown {
 }
 MINIMAP_TRACKING_TRAINER_CLASS = "Class Trainer"
 SLASH_DISMOUNT2 = "/dismount"
 DUNGEON_FLOOR_DRAGONBLIGHTCHROMIESCENARIO2 = "Andorhal"
 ThreatPlates_TooltipTexture10 = ThreatPlates_TooltipTexture10 {
 }
 StanceButton8Shine15 = StanceButton8Shine15 {
 }
 EMOTE69_CMD1 = "/nosepick"
 WowTokenRedempti
3x AtlasLootClassic\Button\Extra_Price_type.lua:56: attempt to index local 'info' (a nil value)
[string "@AtlasLootClassic\Button\Extra_Price_type.lua"]:56: in function <AtlasLootClassic\Button\Extra_Price_type.lua:43>
[string "@AtlasLootClassic\Button\Extra_Price_type.lua"]:102: in function `OnSet'
[string "@AtlasLootClassic\Button\Button.lua"]:716: in function `SetExtraType'
[string "@AtlasLootClassic\Button\Item_type.lua"]:120: in function `OnSet'
[string "@AtlasLootClassic\Button\Button.lua"]:684: in function `SetType'
[string "@AtlasLootClassic\Button\Button.lua"]:651: in function `SetContentTable'
[string "@AtlasLootClassic\GUI\ItemFrame.lua"]:183: in function `Refresh'
[string "@AtlasLootClassic\GUI\GUI.lua"]:183: in function <AtlasLootClassic\GUI\GUI.lua:35>
[string "@AtlasLootClassic\GUI\GUI.lua"]:781: in function `ButtonOnClick'
[string "@AtlasLootClassic\GUI\Template_Select.lua"]:84: in function `SetSelected'
[string "@AtlasLootClassic\GUI\Template_Select.lua"]:125: in function `SetData'
[string "@AtlasLootClassic\GUI\GUI.lua"]:751: in function `ButtonOnClick'
...
[string "@AtlasLootClassic\GUI\GUI.lua"]:730: in function `ButtonOnClick'
[string "@AtlasLootClassic\GUI\Template_DropDown.lua"]:159: in function `SetSelected'
[string "@AtlasLootClassic\GUI\Template_DropDown.lua"]:80: in function `SetData'
[string "@AtlasLootClassic\GUI\GUI.lua"]:626: in function `?'
[string "@AtlasLootClassic\Loader.lua"]:88: in function <AtlasLootClassic\Loader.lua:76>
[string "=[C]"]: in function `LoadAddOn'
[string "@AtlasLootClassic\Loader.lua"]:202: in function `LoadModule'
[string "@AtlasLootClassic\GUI\GUI.lua"]:684: in function `ButtonOnClick'
[string "@AtlasLootClassic\GUI\Template_DropDown.lua"]:159: in function `SetSelected'
[string "@AtlasLootClassic\GUI\Template_DropDown.lua"]:230: in function <...ceAtlasLootClassic\GUI\Template_DropDown.lua:228>

Locals:
frame = <unnamed> {
 0 = <userdata>
 parWidth = 205.000046
 AddIcon = <function> defined @AtlasLootClassic\Button\Button.lua:810
 ttInfo = "Price"
 contentSize = 13
 AddText = <function> defined @AtlasLootClassic\Button\Button.lua:775
 Clear = <function> defined @AtlasLootClassic\Button\Button.lua:756
 content = <table> {
 }
}
typ = "honor"
value = "4760"
delimiter = "|r & "
info = nil
(*temporary) = <function> defined @AtlasLootClassic\Button\Button.lua:775
(*temporary) = <unnamed> {
 0 = <userdata>
 parWidth = 205.000046
 AddIcon = <function> defined @AtlasLootClassic\Button\Button.lua:810
 ttInfo = "Price"
 contentSize = 13
 AddText = <function> defined @AtlasLootClassic\Button\Button.lua:775
 Clear = <function> defined @AtlasLootClassic\Button\Button.lua:756
 content = <table> {
 }
}
(*temporary) = 136781
(*temporary) = 12
(*temporary) = <unnamed> {
 0 = <userdata>
 typ = "icon"
}
(*temporary) = "attempt to index local 'info' (a nil value)"
STRING_DELIMITER_END = ""
PRICE_INFO = <table> {
 MarkOfHonorHold = <table> {
 }
 HalaaRT = <table> {
 }
 ApexisS = <table> {
 }
 burningblossom = <table> {
 }
 ancestrycoin = <table> {
 }
 holydust = <table> {
 }
 arcanerune = <table> {
 }
 pvpArathi = <table> {
 }
 ApexisC = <table> {
 }
 pvpEye = <table> {
 }
 honor = <table> {
 }
 money = <table> {
 }
 pvpWarsong = <table> {
 }
 BoJ = <table> {
 }
 honorH = <table> {
 }
 honorA = <table> {
 }
 pvpAlterac = <table> {
 }
 arena = <table> {
 }
 Brewfest = <table> {
 }
 glowcap = <table> {
 }
 SpiritShard = <table> {
 }
 HalaaBT = <table> {
 }
 MarkOfThrallmar = <table> {
 }
}
GetCurrencyInfo = <function> defined =[C]:-1
ICON_REPLACE = <table> {
 honorA = 136781
 honorH = 136782
 honor = 136781
}
tonumber = <function> defined =[C]:-1
STRING_GREEN = "|cff1eff00"
STRING_RED = "|cffff0000"
GetItemIcon = <function> defined =[C]:-1
SetContentInfo = <function> defined @AtlasLootClassic\Button\Extra_Price_type.lua:43

Also some mounts appear as ? icon. Tier 4 5 6 are also displayed as Unknown.
dwawd

commented

Don't use TBC version on SoM (or on Classic Era).
There is no Slave Pens on SoM. It tries to get name of it and errors. ๐Ÿ™ƒ

commented

Getting this error when using the 1.13 version for classic

1x AtlasLootClassic\Data\ClassFilter.lua:125: table index is nil
[string "@AtlasLootClassic\Data\ClassFilter.lua"]:125: in main chunk

Locals:
ALName = "AtlasLootClassic"
ALPrivate = <table> {
 BOX_BORDER_BACKDROP = <table> {
 }
 ADDON_MSG_PREFIX = "ATLASLOOT_MSG"
 PLAYER_NAME = "Adlian"
 IS_CLASSIC = true
 IMAGE_PATH = "AtlasLootClassic\Images\"
 IS_BC = false
 BOX_BACKDROP = <table> {
 }
 COIN_TEXTURE = <table> {
 }
 CLASS_BIT_TO_CLASS = <table> {
 }
 CLASS_ICON_PATH = <table> {
 }
 CLASS_NAME_TO_ID = <table> {
 }
 CLASS_BITS = <table> {
 }
 CLASS_SORT = <table> {
 }
 ACCOUNT_LOCALE = "enUS"
 LOC_CLASSES = <table> {
 }
 ICONS_PATH = "AtlasLootClassic\Images\Icons\"
}
AtlasLoot = <table> {
 __addonversion = "v2.1.0"
 TargetScan = <table> {
 }
 GetGameVersion = <function> defined @AtlasLootClassic\Init.lua:56
 OnInitialize = <function> defined @AtlasLootClassic\AtlasLoot.lua:68
 Print = <function> defined @AtlasLootClassic\AtlasLoot.lua:54
 IngameLocales = <table> {
 }
 Locale = <table> {
 }
 SendAddonVersion = <function> defined @AtlasLootClassic\AtlasLoot.lua:151
 Loader = <table> {
 }
 __addonrevision = 2010000
 GetColoredClassNames = <function> defined @AtlasLootClassic\AtlasLoot.lua:105
 Data = <table> {
 }
 GetLocales = <function> defined @AtlasLootClassic\Locales\Locales.lua:12
 SlashCommands = <table> {
 }
 LibBabble = <table> {
 }
 Init = <table> {
 }
 ItemString = <table> {
 }
 OnProfileChanged = <function> defined @AtlasLootClassic\AtlasLoot.lua:58
 ItemQuery = <table> {
 }
 TooltipScan = <table> {
 }
 MiniMapButton = <table> {
 }
 Tooltip = <table> {
 }
 IsAddonUpdateAviable = <function> defined @AtlasLootClassic\AtlasLoot.lua:160
 ClickHandler = <table> {
 }
 Locales = <table> {
 }
 AtlasLootDBDefaults = <table> {
 }
 ItemInfo = <table> {
 }
 AddInitFunc = <function> defined @AtlasLootClassic\AtlasLoot.lua:89
}
ClassFilter = <table> {
}
AL = <table> {
}
Requirements = <table> {
 HasPvPRequirements = <function> defined @AtlasLootClassic\Data\Requirements.lua:5396
 GetPvPRankInfo = <function> defined @AtlasLootClassic\Data\Requirements.lua:5373
 BuildClassString = <function> defined @AtlasLootClassic\Data\Requirements.lua:5349
 GetPvPRankIcon = <function> defined @AtlasLootClassic\Data\Requirements.lua:5383
 HasRequirements = <function> defined @AtlasLootClassic\Data\Requirements.lua:5392
 GetReqString = <function> defined @AtlasLootClassic\Data\Requirements.lua:5400
 GetPvPRankIconForItem = <function> defined @AtlasLootClassic\Data\Requirements.lua:5387
 ClassCanUseItem = <function> defined @AtlasLootClassic\Data\Requirements.lua:5365
 GetPvPRankName = <function> defined @AtlasLootClassic\Data\Requirements.lua:5378
}
GetItemInfoInstant = <function> defined =[C]:-1
wipe = <function> defined =[C]:-1
format = <function> defined =[C]:-1
bit_band = <function> defined =[C]:-1
CLASS_BITS = <table> {
 HUNTER = 4
 WARRIOR = 1
 PALADIN = 2
 MAGE = 128
 PRIEST = 16
 WARLOCK = 256
 DRUID = 1024
 SHAMAN = 64
 ROGUE = 8
}
CLASS_SORT = <table> {
 1 = "WARRIOR"
 2 = "PALADIN"
 3 = "HUNTER"
 4 = "ROGUE"
 5 = "PRIEST"
 6 = "SHAMAN"
 7 = "MAGE"
 8 = "WARLOCK"
 9 = "DRUID"
}
CLASS_NAME_TO_ID = <table> {
 HUNTER = 3
 WARRIOR = 1
 ROGUE = 4
 MAGE = 7
 PRIEST = 5
 WARLOCK = 8
 DRUID = 9
 PALADIN = 2
 SHAMAN = 6
}
C = <table> {
 HUNTER = 4
 WARRIOR = 1
 PALADIN = 2
 MAGE = 128
 PRIEST = 16
 WARLOCK = 256
 DRUID = 1024
 SHAMAN = 64
 ROGUE = 8
}
db = nil
(*temporary) = <table> {
 itemEquipLoc = <table> {
 }
 itemClass = <table> {
 }
}
(*temporary) = <table> {
 0 = <table> {
 }
 1 = <table> {
 }
 2 = <table> {
 }
}
(*temporary) = 3
(*temporary) = <table> {
}
(*temporary) = nil
(*temporary) = 400
(*temporary) = 256
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*t
commented

The 2nd one (using 1.13 version on 1.14 client) is duplicate of #185.
Sadly no communication from developer in over month ๐Ÿ˜Ÿ

commented

New update fixed the issues, thanks.