
the bug
jobsidi opened this issue · 0 comments
I clicked on auc npc and got this
`1x [ADDON_ACTION_BLOCKED] Аддон 'Auctionator' пытался вызвать защищенную функцию 'CompactRaidFrame1:Show()'.
!BugGrabber\BugGrabber.lua:519: in function
[C]: in function `Show'
FrameXML\CompactUnitFrame.lua:350: in function `CompactUnitFrame_UpdateVisible'
FrameXML\CompactUnitFrame.lua:283: in function `CompactUnitFrame_UpdateAll'
FrameXML\CompactUnitFrame.lua:56: in function
and:
Locals:
InCombatSkipped`
`2x ...ceChampionCommander\libs\LibInit-50\factory.lua:282: attempt to index field 'Left' (a nil value)
...ceChampionCommander\libs\LibInit-50\factory.lua:282: in function `DropDown'
...ceChampionCommander\libs\LibInit-50\factory.lua:356: in function `Option'
ChampionCommander\missionlist.lua:678: in function `Menu'
ChampionCommander\missionlist.lua:741: in function
(tail call): ?
[C]: ?
[C]: in function `Show'
FrameXML\UIParent.lua:2614: in function `SetUIPanel'
FrameXML\UIParent.lua:2420: in function `ShowUIPanel'
FrameXML\UIParent.lua:2320: in function
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:3141: in function
[C]: in function `ShowUIPanel'
FrameXML\UIParent.lua:1724: in function
Checkbox = defined @ChampionCommander\libs\LibInit\factory.lua:200
Dropdown = defined @ChampionCommander\libs\LibInit\factory.lua:273
nonce = 17
Button = defined @ChampionCommander\libs\LibInit\factory.lua:246
Option = defined @ChampionCommander\libs\LibInit\factory.lua:342
DropDown = defined @ChampionCommander\libs\LibInit\factory.lua:273
Slider = defined @ChampionCommander\libs\LibInit\factory.lua:126
}
father = {
0 =
OnEnter = defined @ChampionCommander\ChampionCommander.lua:655
Highlight = {
}
DefaultWidth = 220
movable = false
DragStop = defined @ChampionCommander\ChampionCommander.lua:275
ShowTT = defined @ChampionCommander\ChampionCommander.lua:283
DragStart = defined @ChampionCommander\ChampionCommander.lua:272
CounterTooltip = defined @ChampionCommander\ChampionCommander.lua:250
BorderTopLeft = {
}
OnDragStop = defined @ChampionCommander\ChampionCommander.lua:693
Dump = defined @ChampionCommander\ChampionCommander.lua:292
Bump = defined @ChampionCommander\ChampionCommander.lua:260
SetTitle = defined @ChampionCommander\ChampionCommander.lua:676
BorderBottomLeft = {
}
MakeMovable = defined @ChampionCommander\ChampionCommander.lua:679
Pulse = {
}
DebugOnLoad = defined @ChampionCommander\ChampionCommander.lua:257
Background = {
}
Tutorial = {
}
BorderTop = {
}
Title = {
}
OnLoad = defined @ChampionCommander\ChampionCommander.lua:652
BorderTopRight = {
}
BorderLeft = {
}
HideTT = defined @ChampionCommander\ChampionCommander.lua:289
Close = {
}
DumpData = defined @ChampionCommander\ChampionCommander.lua:301
BorderRight = {
}
AnchorTT = defined @ChampionCommander\ChampionCommander.lua:278
OnDragStart = defined @ChampionCommander\ChampionCommander.lua:690
Set = defined @ChampionCommander\ChampionCommander.lua:266
BorderBottom = {
}
BorderBottomRight = {
}
PinOpen = true
}
current = "Garrison_SortMissions_Original"
list =
{
Garrison_SortMissions_HourlyXp = "опыту в час"
Garrison_SortMissions_Chance = "Вероятность успеха"
Garrison_SortMissions_Class = "Тип награды"
Garrison_SortMissions_Xp = "опыту"
Garrison_SortMissions_Original = "Обычный метод"
Garrison_SortMissions_Level = "Уровень"
Garrison_SortMissions_Age = "Время окончания срока действия
"
Garrison_SortMissions_Duration = "Продолжительность"
}
frame = {
message = "Сортировать задания по:"
maxwidth = 200
widgetType = "Dropdown"
SetOnChange = defined @ChampionCommander\libs\LibInit\factory.lua:277
tooltip = "Сортирует задания на тактической карте"
0 =
SetObj = defined @ChampionCommander\libs\LibInit\factory.lua:106
}
name = "LibInitDropdown00017"
dd = MyDropDown {
0 =
Button = MyDropDownButton {
}
Text = MyDropDownText {
}
Icon = MyDropDownIcon {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Left"
(*temporary) =
(*temporary) = MyDropDownMiddle {
0 =
}
(*temporary) = MyDropDownRight {
0 =
}
(*temporary) = "attempt to index field 'Left' (a nil value)"
SetUp = defined @`
Locals:
self =
Checkbox = defined @ChampionCommander\libs\LibInit\factory.lua:200
Dropdown = defined @ChampionCommander\libs\LibInit\factory.lua:273
nonce = 17
Button = defined @ChampionCommander\libs\LibInit\factory.lua:246
Option = defined @ChampionCommander\libs\LibInit\factory.lua:342
DropDown = defined @ChampionCommander\libs\LibInit\factory.lua:273
Slider = defined @ChampionCommander\libs\LibInit\factory.lua:126
}
father = {
0 =
OnEnter = defined @ChampionCommander\ChampionCommander.lua:655
Highlight = {
}
DefaultWidth = 220
movable = false
DragStop = defined @ChampionCommander\ChampionCommander.lua:275
ShowTT = defined @ChampionCommander\ChampionCommander.lua:283
DragStart = defined @ChampionCommander\ChampionCommander.lua:272
CounterTooltip = defined @ChampionCommander\ChampionCommander.lua:250
BorderTopLeft = {
}
OnDragStop = defined @ChampionCommander\ChampionCommander.lua:693
Dump = defined @ChampionCommander\ChampionCommander.lua:292
Bump = defined @ChampionCommander\ChampionCommander.lua:260
SetTitle = defined @ChampionCommander\ChampionCommander.lua:676
BorderBottomLeft = {
}
MakeMovable = defined @ChampionCommander\ChampionCommander.lua:679
Pulse = {
}
DebugOnLoad = defined @ChampionCommander\ChampionCommander.lua:257
Background = {
}
Tutorial = {
}
BorderTop = {
}
Title = {
}
OnLoad = defined @ChampionCommander\ChampionCommander.lua:652
BorderTopRight = {
}
BorderLeft = {
}
HideTT = defined @ChampionCommander\ChampionCommander.lua:289
Close = {
}
DumpData = defined @ChampionCommander\ChampionCommander.lua:301
BorderRight = {
}
AnchorTT = defined @ChampionCommander\ChampionCommander.lua:278
OnDragStart = defined @ChampionCommander\ChampionCommander.lua:690
Set = defined @ChampionCommander\ChampionCommander.lua:266
BorderBottom = {
}
BorderBottomRight = {
}
PinOpen = true
}
current = "Garrison_SortMissions_Original"
list =
Garrison_SortMissions_HourlyXp = "опыту в час"
Garrison_SortMissions_Chance = "Вероятность успеха"
Garrison_SortMissions_Class = "Тип награды"
Garrison_SortMissions_Xp = "опыту"
Garrison_SortMissions_Original = "Обычный метод"
Garrison_SortMissions_Level = "Уровень"
Garrison_SortMissions_Age = "Время окончания срока действия
"
Garrison_SortMissions_Duration = "Продолжительность"
}
frame = {
message = "Сортировать задания по:"
maxwidth = 200
widgetType = "Dropdown"
SetOnChange = defined @ChampionCommander\libs\LibInit\factory.lua:277
tooltip = "Сортирует задания на тактической карте"
0 =
SetObj = defined @ChampionCommander\libs\LibInit\factory.lua:106
}
name = "LibInitDropdown00017"
dd = MyDropDown {
0 =
Button = MyDropDownButton {
}
Text = MyDropDownText {
}
Icon = MyDropDownIcon {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "Left"
(*temporary) =
(*temporary) = MyDropDownMiddle {
0 =
}
(*temporary) = MyDropDownRight {
0 =
}
(*temporary) = "attempt to index field 'Left' (a nil value)"
SetUp = defined @`