[Qustion] NPC Text is too Dark to read it
Fm4x opened this issue ยท 1 comments
@Fm4x
What I did in RealUI was to add:
if not (tonumber(_G.GetCVar("questTextContrast")) == 4) then
_G.SetCVar("questTextContrast", 4);
end
Fm4x opened this issue ยท 1 comments
@Fm4x
What I did in RealUI was to add:
if not (tonumber(_G.GetCVar("questTextContrast")) == 4) then
_G.SetCVar("questTextContrast", 4);
end