Make buttons to easy-click.
Arco-Dielhof opened this issue ยท 0 comments
Everything that is consumable, should become a button.
Clicking the 'Veiled Argument Rune' will check if you have one in your bags, and if you do, will use one.
For flasks / Food, check if more then one are in bags, if only 1, use that, if more then 1, open new frame with options that are buttons.