Vendor addon bug causes bag slots not showing
MathNerd92 opened this issue · 4 comments
Brief Description of Bug
When I login to one of my characters I don't see anything in my bag, including the slots. If I click on one of my other characters while logged into said first character I can see what they have but I can not at any point see what is in the bags of the character I am logged into.
Steps to Reproduce
Login to a character. Open bags.
Loaded Addons
Sorted
Pawn Plugin
SmartBuff
DBM (all)
Archaelogy Stats Button
Atlas
Auctionator
Auto Loot Assist
Baganator
Bartender4
Better Vendor Price
BiS-Tooltip
Can I Mog It?
Details! (Damage Meter, Comapre 2.0, Encounter Breakdown, Raid Check, Storage, Streamer, Tiny Threat, Vanguard)
Dig'n Ride
Fojji Core
FriendListColors
GatherMate2
GatherMate2Data
GatherMate2Marker
GTFO
Leatrix Maps
Leatrix Plus
Minimal Archaelogy
Pawn
ReforgeLite Classic
Repair Broker
SexyMap
Syndicator
TellMeWhen
TellMeWhen Options
Threat Plates
Titan Panel
TomTom
Vendor
VuhDo
WeakAuras
WeakAuras (Archive, Companion, Model Paths, Options, Templates)
Back Trace (LUA Error Output)
You can get this through the use of !BugGrabber and BugSack addons.
This is from BugSack. I've never used it before though so not sure if I did this right or not...
2x ...Ons/Vendor/systems/itemproperties/itemproperties.lua:184: attempt to call method 'IsItemAccountBoundInTooltip' (a nil value)
[string "@Vendor/systems/itemproperties/itemproperties.lua"]:184: in function <...Ons/Vendor/systems/itemproperties/itemproperties.lua:72>
[string "=(tail call)"]: ?
[string "@Vendor/systems/evaluation/itemresultcache.lua"]:112: in function <Vendor/systems/evaluation/itemresultcache.lua:99>
[string "=(tail call)"]: ?
[string "@Vendor/systems/evaluation/evaluation.lua"]:21: in function <...faceVendor/systems/evaluation/evaluation.lua:15>
[string "=(tail call)"]: ?
[string "=(tail call)"]: ?
[string "@Baganator/API/Junk.lua"]:40: in function <Baganator/API/Junk.lua:39>
[string "@Baganator/CategoryViews/BagLayout.lua"]:29: in function isJunkGetter' [string "@Baganator/CategoryViews/CategorySearch.lua"]:36: in function
ApplySearches'
[string "@Baganator/CategoryViews/BagLayout.lua"]:93: in function LayoutContainers' [string "@Baganator/CategoryViews/BackpackView.lua"]:163: in function
UpdateForCharacter'
[string "@Baganator/ViewManagement/Initialize.lua"]:67: in function <...rfaceBaganator/ViewManagement/Initialize.lua:61>
[string "=[C]"]: in function `ToggleAllBags'
[string "OPENALLBAGS"]:1: in function <[string "OPENALLBAGS"]:1>
Locals:
itemObj =
GetItemLocation = defined @Blizzard_ObjectAPI/Classic/Item.lua:66
SetItemLink = defined @Blizzard_ObjectAPI/Classic/Item.lua:56
HasItemLocation = defined @Blizzard_ObjectAPI/Classic/Item.lua:70
LockItem = defined @Blizzard_ObjectAPI/Classic/Item.lua:113
itemLocation =
}
GetItemID = defined @Blizzard_ObjectAPI/Classic/Item.lua:98
IsItemDataCached = defined @Blizzard_ObjectAPI/Classic/Item.lua:216
GetInventoryTypeName = defined @Blizzard_ObjectAPI/Classic/Item.lua:210
GetCurrentItemLevel = defined @Blizzard_ObjectAPI/Classic/Item.lua:172
GetItemQualityColor = defined @Blizzard_ObjectAPI/Classic/Item.lua:183
UnlockItem = defined @Blizzard_ObjectAPI/Classic/Item.lua:119
Clear = defined @Blizzard_ObjectAPI/Classic/Item.lua:74
GetItemIcon = defined @Blizzard_ObjectAPI/Classic/Item.lua:125
IsItemLocked = defined @Blizzard_ObjectAPI/Classic/Item.lua:109
GetItemLink = defined @Blizzard_ObjectAPI/Classic/Item.lua:146
SetItemLocation = defined @Blizzard_ObjectAPI/Classic/Item.lua:51
GetItemName = defined @Blizzard_ObjectAPI/Classic/Item.lua:135
IsItemInPlayersControl = defined @Blizzard_ObjectAPI/Classic/Item.lua:92
GetItemQuality = defined @Blizzard_ObjectAPI/Classic/Item.lua:161
GetItemGUID = defined @Blizzard_ObjectAPI/Classic/Item.lua:199
GetInventoryType = defined @Blizzard_ObjectAPI/Classic/Item.lua:188
IsItemEmpty = defined @Blizzard_ObjectAPI/Classic/Item.lua:80
GetStaticBackingItem = defined @Blizzard_ObjectAPI/Classic/Item.lua:88
SetItemID = defined @Blizzard_ObjectAPI/Classic/Item.lua:61
IsDataEvictable = defined @Blizzard_ObjectAPI/Classic/Item.lua:227
ContinueWithCancelOnItemLoad = defined @Blizzard_ObjectAPI/Classic/Item.lua:242
ContinueOnItemLoad = defined @Blizzard_ObjectAPI/Classic/Item.lua:233
}
location =
Clear = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:21
IsEquipmentSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:48
IsEqualToBagAndSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:60
SetBagAndSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:27
IsBagAndSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:52
SetEquipmentSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:38
HasAnyLocation = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:56
slotIndex = 1
GetEquipmentSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:44
IsEqualToEquipmentSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:68
bagID = 0
GetBagAndSlot = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:34
IsEqualTo = defined @Blizzard_ObjectAPI/Classic/ItemLocation.lua:76
}
guid = "Item-4385-0-400000054F2ECB09"
count = 1
item =
GUID = "Item-4385-0-400000054F2ECB09"
IsUnsellable = false
IsBagAndSlot = true
IsBindOnEquip = false
Link = "|cff0070dd|Hitem:63206::::::::85:::::::::|h[Wrap of Unity]|h|r"
Id = 63206
IsCraftingReagent = false
ExpansionPackId = 254
IsBindOnUse = false
TotalGoldValue = 75
EquipLoc = "INVTYPE_CLOAK"
Bag = 0
TypeId = 4
IsEquipme
Got to the Baganator Settings -> General and change the "Junk Detection" to "Poor Quality"
There would be, usually, but there's currently a bug on Vendor (which caused the above issue) that's breaking Baganator's automatic generation of the category. I've reported the issue to the dev for Vendor, so hopefully it gets fixed soon typicalzergling/vendor#72