lua error (baganator 0.42)
waytoomuchgaming opened this issue · 1 comments
Steps to Reproduce
No idea. It hapenned once, after i hearthed.
Loaded Addons
around 35 :)
Back Trace (LUA Error Output)
2x Baganator/UnifiedBags/Layouts.lua:403: attempt to index local 'button' (a nil value)
[string "@Baganator/UnifiedBags/Layouts.lua"]:403: in function ShowCharacter' [string "@Baganator/UnifiedBags/MainView.lua"]:376: in function
UpdateForCharacter'
[string "@Baganator/UnifiedBags/MainView.lua"]:141: in function <Baganator/UnifiedBags/MainView.lua:132>
Locals:
self = Frame {
0 =
MarkBagsPending = defined @Baganator/UnifiedBags/Layouts.lua:354
CompareButtonIndexes = defined @Baganator/UnifiedBags/Layouts.lua:344
UpdateCooldowns = defined @Baganator/UnifiedBags/Layouts.lua:238
bagSizesUsed =
}
ApplySearch = defined @Baganator/UnifiedBags/Layouts.lua:423
RebuildLayout = defined @Baganator/UnifiedBags/Layouts.lua:314
UpdateLockForItem = defined @Baganator/UnifiedBags/Layouts.lua:281
ShowCharacter = defined @Baganator/UnifiedBags/Layouts.lua:360
FlowButtons = defined @Baganator/UnifiedBags/Layouts.lua:294
InformSettingChanged = defined @Baganator/UnifiedBags/Layouts.lua:273
OnShow = defined @Baganator/UnifiedBags/Layouts.lua:253
OnLoad = defined @Baganator/UnifiedBags/Layouts.lua:219
OnHide = defined @Baganator/UnifiedBags/Layouts.lua:262
OnEvent = defined @Baganator/UnifiedBags/Layouts.lua:244
buttons =
}
prevState =
}
waitingUpdate =
}
buttonPool =
}
oldRowWidth = 8
indexFramesPool =
}
buttonsByBag =
}
}
character = "Èé-Razorfen"
section = "bags"
indexes =
1 = 0
2 = 1
3 = 2
4 = 3
5 = 4
}
indexesToUse =
2 = true
3 = true
1 = true
4 = true
5 = true
}
rowWidth = 8
start = 4341649.050700
characterData =
mail =
}
details =
}
bags =
}
money = 32833
bank =
}
}
iconSize = 30
sectionData =
1 =
}
2 =
}
3 =
}
4 =
}
5 =
}
}
(for generator) = defined =[C]:-1
(for state) =
1 = true
2 = true
3 = true
4 = true
0 = true
}
(for control) = 1
bagID = 1
bagIndex = 2
bag =
}
(for generator) = defined =[C]:-1
(for state) =
1 =
}
2 =
}
3 =
}
4 =
}
5 =
}
6 =
}
}
(for control) = 1
index = 1
cacheData =
itemCount = 1
itemID = 6265
isBound = true
quality = 1
itemLink = "|cffffffff|Hitem:6265::::::::22:::::::::|h[Soul Shard]|h|r"
iconTexture = 134075
}
button = nil
(*temporary) = 1
(*temporary) = nil
(*temporary) = 1
(*temporary) = "attempt to index local 'button' (a nil value)"