Baganator

Baganator

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lua error (baganator 0.42)

waytoomuchgaming opened this issue · 1 comments

commented

Steps to Reproduce

No idea. It hapenned once, after i hearthed.

Loaded Addons

around 35 :)

Back Trace (LUA Error Output)

2x Baganator/UnifiedBags/Layouts.lua:403: attempt to index local 'button' (a nil value)
[string "@Baganator/UnifiedBags/Layouts.lua"]:403: in function ShowCharacter' [string "@Baganator/UnifiedBags/MainView.lua"]:376: in function UpdateForCharacter'
[string "@Baganator/UnifiedBags/MainView.lua"]:141: in function <Baganator/UnifiedBags/MainView.lua:132>

Locals:
self = Frame {
0 =
MarkBagsPending = defined @Baganator/UnifiedBags/Layouts.lua:354
CompareButtonIndexes = defined @Baganator/UnifiedBags/Layouts.lua:344
UpdateCooldowns = defined @Baganator/UnifiedBags/Layouts.lua:238
bagSizesUsed =

{
}
ApplySearch = defined @Baganator/UnifiedBags/Layouts.lua:423
RebuildLayout = defined @Baganator/UnifiedBags/Layouts.lua:314
UpdateLockForItem = defined @Baganator/UnifiedBags/Layouts.lua:281
ShowCharacter = defined @Baganator/UnifiedBags/Layouts.lua:360
FlowButtons = defined @Baganator/UnifiedBags/Layouts.lua:294
InformSettingChanged = defined @Baganator/UnifiedBags/Layouts.lua:273
OnShow = defined @Baganator/UnifiedBags/Layouts.lua:253
OnLoad = defined @Baganator/UnifiedBags/Layouts.lua:219
OnHide = defined @Baganator/UnifiedBags/Layouts.lua:262
OnEvent = defined @Baganator/UnifiedBags/Layouts.lua:244
buttons =
{
}
prevState =
{
}
waitingUpdate =
{
}
buttonPool =
{
}
oldRowWidth = 8
indexFramesPool =
{
}
buttonsByBag =
{
}
}
character = "Èé-Razorfen"
section = "bags"
indexes =
{
1 = 0
2 = 1
3 = 2
4 = 3
5 = 4
}
indexesToUse =
{
2 = true
3 = true
1 = true
4 = true
5 = true
}
rowWidth = 8
start = 4341649.050700
characterData =
{
mail =
{
}
details =
{
}
bags =
{
}
money = 32833
bank =
{
}
}
iconSize = 30
sectionData =
{
1 =
{
}
2 =
{
}
3 =
{
}
4 =
{
}
5 =
{
}
}
(for generator) = defined =[C]:-1
(for state) =
{
1 = true
2 = true
3 = true
4 = true
0 = true
}
(for control) = 1
bagID = 1
bagIndex = 2
bag =
{
}
(for generator) = defined =[C]:-1
(for state) =
{
1 =
{
}
2 =
{
}
3 =
{
}
4 =
{
}
5 =
{
}
6 =
{
}
}
(for control) = 1
index = 1
cacheData =
{
itemCount = 1
itemID = 6265
isBound = true
quality = 1
itemLink = "|cffffffff|Hitem:6265::::::::22:::::::::|h[Soul Shard]|h|r"
iconTexture = 134075
}
button = nil
(*temporary) = 1
(*temporary) = nil
(*temporary) = 1
(*temporary) = "attempt to index local 'button' (a nil value)"

commented

Closing the issue, as it have not happened since.