1812x TinyInspect\libs\LibItemInfo.lua:130: attempt to compare string with number
Thrumbar opened this issue ยท 1 comments
Posted this in TinyInspect as a possible bug and did not know which addon is at fault
Running Software (issues missing this information will be deleted):
- Addon version: 8.2.16-8.2.5
- Server patch: 8.2.5.32305
Have you read the changelog? (please don't waste our time)
Mark if read. Yes
Describe the bug
Moving items into void storage upon clicking button to transfer the error happened but items were moved.
To Reproduce
Steps to reproduce the behaviour:
Was putting items into void storage
Expected behaviour
No error
Error Logs
1812x TinyInspect\libs\LibItemInfo.lua:130: attempt to compare string with number
TinyInspect\libs\LibItemInfo.lua:130: in function GetContainerItemLevel' TinyInspect\ItemLevel.lua:122: in function <TinyInspect\ItemLevel.lua:111> TinyInspect\ItemLevel.lua:320: in function <TinyInspect\ItemLevel.lua:319> [C]: in function
Update'
...eBagnon\common\Wildpants\components\item.lua:124: in function <...eBagnon\common\Wildpants\components\item.lua:119>
[C]: in function Show' ...eBagnon\common\Wildpants\components\item.lua:29: in function
New'
...Ons\Bagnon\common\Wildpants\components\itemFrame.lua:123: in function `Layout'
Bagnon\components\vault\itemFrame.lua:49: in function <Bagnon\components\vault\itemFrame.lua:48>
Locals:
self =
GetUnitItemLevel = defined @TinyInspect\libs\LibItemInfo.lua:182
GetStatsViaTooltip = defined @TinyInspect\libs\LibItemInfo.lua:33
HasLocalCached = defined @TinyInspect\libs\LibItemInfo.lua:22
GetContainerItemLevel = defined @TinyInspect\libs\LibItemInfo.lua:129
GetUnitItemInfo = defined @TinyInspect\libs\LibItemInfo.lua:150
GetItemInfo = defined @TinyInspect\libs\LibItemInfo.lua:98
}
pid = "vault"
id = 1
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to compare string with number"
tooltip = LibItemLevelTooltip1 {
TopOverlay = {
}
shownMoneyFrames = 1
numMoneyFrames = 1
needsReset = true
hasMoney = 1
0 =
BottomOverlay = {
}
updateTooltip = 0.200000
}
ItemLevelPattern = "Item Level (%d+)"
Additional context
Add any other context about the problem here.