LUA Error When depositing Anima in Covenant Halls
Buugar opened this issue ยท 1 comments
Running Software (issues missing this information will be deleted):
- Addon version: Bagnon-9.0.4-1.13.5
- Server patch: Shadowlands 9.0.2 (36753)
Have you read the changelog? (please don't waste our time)
Mark if read.
Yes,
Describe the bug
Every time you deposit Anima into your covenant's sanctum, a Lua Error appears. Ive tested this with all my other addons and Bagnon seems to be the culprit.
To Reproduce
- Collect an Anima item in your inventory,
- Go to your covanent hall and deposit the Anima.
- Error appears.
Expected behaviour
when it works properly, the orb in the new Anima Ui is supposed flash signaling your despoit.
Error Logs
Message: Interface\FrameXML\LevelUpDisplay.lua:1497: Usage: GameTooltip:SetHyperlink(link)
Time: Fri Dec 4 23:36:47 2020
Count: 1
Stack: Interface\FrameXML\LevelUpDisplay.lua:1497: Usage: GameTooltip:SetHyperlink(link)
[string "=[C]"]: in function `SetHyperlink'
[string "@interface\FrameXML\LevelUpDisplay.lua"]:1497: in function <Interface\FrameXML\LevelUpDisplay.lua:1493>
Locals: (*temporary) = GameTooltip {
0 =
SetText = defined =[C]:-1
OnBackdropLoaded = defined @interface\SharedXML\Backdrop.lua:195
textLeft1Font = "GameTooltipHeaderText"
shoppingTooltips =
}
ItemTooltip = {
}
SetCurrencyToken = defined @interface\AddOns\Altoholic\Tooltip.lua:725
SetUnit = defined =[C]:-1
hasMoney = 1
TopLeftCorner = {
}
RightEdge = {
}
comparing = false
SetFrameLevel = defined =[C]:-1
TextRight1 = GameTooltipTextRight1 {
}
BottomLeftCorner = {
}
BottomEdge = {
}
SetBackdrop = defined @interface\AddOns\AzeriteUI\back-end\libraries\tooltip.lua:2538
ClearBackdrop = defined @interface\SharedXML\Backdrop.lua:325
TopOverlay = {
}
SetParent = defined =[C]:-1
GetBackdrop = defined @interface\AddOns\AzeriteUI\back-end\libraries\tooltip.lua:2539
GetBackdropColor = defined @interface\AddOns\AzeriteUI\back-end\libraries\tooltip.lua:2540
SetBackdropBorderColor = defined @interface\SharedXML\Backdrop.lua:465
TopRightCorner = {
}
AddDoubleLine = defined =[C]:-1
SetQuestItem = defined =[C]:-1
SetBorderBlendMode = defined @interface\SharedXML\Backdrop.lua:309
numMoneyFrames = 1
__tamedCounts = false
textRight2Font = "GameTooltipText"
SetRecipeReagentItem = defined =[C]:-1
BottomRightCorner = {
}
TextLeft1 = GameTooltipTextLeft1 {
}
AddLine = defined =[C]:-1
ApplyBackdrop = defined @interface\SharedXML\Backdrop.lua:337
Center = {
}
OnBackdropSizeChanged = defined @interface\SharedXML\Backdrop.lua:225
HasBackdropInfo = defined @interface\SharedXML\Backdrop.lua:321
GetBackdropBorderColor = defined @interface\AddOns\AzeriteUI\back-end\libraries\tooltip.lua:2541
SetFrameStrata = defined =[C]:-1
textRight1Font = "GameTooltipHeaderText"
SetQuestLogItem = defined =[C]:-1
GetEdgeSize = defined @interface\SharedXML\Backdrop.lua:231
updateTooltip = 0.033000
textLeft2Font = "GameTooltipText"
TopEdge = {
}
TextRight2 = GameTooltipTextRight2 {
}
TextLeft2 = GameTooltipTextLeft2 {
}
SetupTextureCoordinates = defined @interface\SharedXML\Backdrop.lua:257
BottomOverlay = {
}
needsReset = true
SetupPieceVisuals = defined @interface\SharedXML\Backdrop.lua:289
SetBackdropColor = defined @interface\SharedXML\Backdrop.lua:442
LeftEdge = {
}
SetRecipeResultItem = defined @interface\AddOns\Altoholic\Tooltip.lua:725
}
(*temporary) = nil
Additional context
not game breaking in any way, just annoying to pop up every time.