Bagnon

Bagnon

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lua error when adding to a stack in bank after War Within Pre-Patch

GnuclearGnome opened this issue ยท 0 comments

commented

Which software were you running?

  • Addon version name: 11.0.2
  • Client used: [e.g. Vanilla 1.14.4, Retail PTR x.x.x, etc] Retail 11.0.2

Have you read the changelog?
Mark if read. Not lately

Please describe the bug.
With Bagnon active, right-clicked on an item in my bags to add it to the stack of same item in my Reagent Bank. Item is moved, but a lua error is recieved.

Please describe how to reproduce it.

  1. Go to '...'
  2. Click on '....'
  3. Scroll down to '....'
  4. See error

Any Screenshots?
If applicable, please add screenshots to help explain your problem.

Error Logs are Important!
Message: bad argument #4 to '?' (Usage: C_Container.UseContainerItem(containerIndex, slotIndex [, unitToken, bankType, reagentBankOpen]))
Time: Fri Aug 16 14:30:52 2024
Count: 1
Stack: bad argument #4 to '?' (Usage: C_Container.UseContainerItem(containerIndex, slotIndex [, unitToken, bankType, reagentBankOpen]))
[string "@Interface/AddOns/BagBrother/frames/containers/item.lua"]:38: in function <...terface/AddOns/BagBrother/frames/containers/item.lua:21>

Locals: self = BagnonContainerItem21 {
IconOverlay = Texture {
}
AugmentBorderAnim = AnimationGroup {
}
showMatchHighlight = true
flashAnim = AnimationGroup {
}
__count = 21
NewItemTexture = Texture {
}
IgnoredOverlay = Texture {
}
Dummy = Button {
}
emptyBackgroundAtlas = "bags-item-slot64"
Count = BagnonContainerItem21Count {
}
searchOverlay = BagnonContainerItem21SearchOverlay {
}
NormalTexture = BagnonContainerItem21NormalTexture {
}
bag = 1
_template = "ContainerFrameItemButtonTemplate"
isCraftedItem = false
isProfessionItem = false
Cooldown = BagnonContainerItem21Cooldown {
}
Tag = "BAGNON
"
FlashFind = AnimationGroup {
}
__index =

{
}
BagIndicator = Texture {
}
Stock = BagnonContainerItem21Stock {
}
__super =
{
}
__base =
{
}
icon = BagnonContainerItem21IconTexture {
}
Backgrounds =
{
}
__type = "ItemButton"
IconGlow = Texture {
}
HighlightTexture = Texture {
}
hasItem = true
flash = Texture {
}
itemContextMatchResult = 3
count = 3
PushedTexture = Texture {
}
info =
{
}
QuestBang = BagnonContainerItem21IconQuestTexture {
}
AugmentBorderAnimTexture = Texture {
}
frame = BagnonInventory1 {
}
IconBorder = Texture {
}
BagFamilies =
{
}
IconOverlay2 = Texture {
}
newitemglowAnim = AnimationGroup {
}
BattlepayItemTexture = Texture {
}
IconQuestTexture = BagnonContainerItem21IconQuestTexture {
}
__frames =
{
}
UpgradeIcon = Texture {
}
timeSinceUpgradeCheck = 0
ItemContextOverlay = Texture {
}
ExtendedSlot = Texture {
}
JunkIcon = Texture {
}
readable = false
_name = "BagnonContainerItem"
}
button = "RightButton"
stackSize = 1000
Addon =
{
IsRetail = true
InventoryBags =
{
}
Currency =
{
}
Skins =
{
}
ItemGroup =
{
}
ContainerItemGroup =
{
}
Frame =
{
}
OptionsToggle =
{
}
Bag =
{
}
CurrencyTooltipCounts =
{
}
Base =
{
}
sets =
{
}
Name = "Bagnon"
Parented =
{
}
guild =
{
}
Cacher =
{
}
NumBags = 5
ReagentButton =
{
}
player =
{
}
Settings =
{
}
IsClassic = false
BankBags =
{
}
ItemSlot =
{
}
SearchToggle =
{
}
OwnerSelector =
{
}
SearchFrame =
{
}
Commands =
{
}
Title =
{
}
SortButton =
{
}
Slash = "bgn"
Item =
{
}
Frames =
{
}
ContainerItem =
{
}
BagGroup =
{
}
BagToggle =
{
}
Events =
{
}
TooltipCounts =
{
}
LDB =
{
}
AutoDisplay =
{
}
Tag = "BAGNON
"
Inventory =
{
}
BrokerCarrousel =
{
}
CurrencyTracker =
{
}
Owners =
{
}
DropButton =
{
}
Bank =
{
}
Sorting =
{
}
Rules =
{
}
MoneyFrame =
{
}
Tipped =
{
}
UpdateDetection =
{
}
CurrencyLimit = 30
None =
{
}
Version = "11.0.2"
}
C =
{
}