Opening Bags
Homiebrah opened this issue ยท 1 comments
Which software were you running?
- Bagnon Current Version
- Retail
Have you read the changelog?
Read
Please describe the bug.
Pressing B to open my bags generates a bug
Please describe how to reproduce it.
Pressing B
Any Screenshots?
No s/s
Error Logs are Important!
101x BagBrother/core/classes/item.lua:311: attempt to call field 'IsAddOnLoaded' (a boolean value)
[string "@BagBrother/core/classes/item.lua"]:311: in function IsUpgrade' [string "@BagBrother/core/classes/item.lua"]:232: in function
UpdateUpgradeIcon'
[string "@BagBrother/core/classes/item.lua"]:211: in function <BagBrother/core/classes/item.lua:207>
[string "=(tail call)"]: ?
[string "@BagBrother/frames/containers/item.lua"]:99: in function `func'
[string "@BagBrother/libs/MutexDelay-1.0-2/MutexDelay-1.0.lua"]:36: in function <...ns/BagBrother/libs/MutexDelay-1.0/MutexDelay-1.0.lua:30>
Locals:
self = BagnonContainerItem3 {
IconOverlay = Texture {
}
AugmentBorderAnim = AnimationGroup {
}
showMatchHighlight = true
flashAnim = AnimationGroup {
}
__count = 3
NewItemTexture = Texture {
}
IgnoredOverlay = Texture {
}
Dummy = Button {
}
emptyBackgroundAtlas = "bags-item-slot64"
Count = BagnonContainerItem3Count {
}
searchOverlay = BagnonContainerItem3SearchOverlay {
}
NormalTexture = BagnonContainerItem3NormalTexture {
}
bag = 0
_template = "ContainerFrameItemButtonTemplate"
isCraftedItem = false
isProfessionItem = false
Cooldown = BagnonContainerItem3Cooldown {
}
Tag = "BAGNON"
FlashFind = AnimationGroup {
}
__index =
}
BagIndicator = Texture {
}
Stock = BagnonContainerItem3Stock {
}
__super =
}
__base =
}
icon = BagnonContainerItem3IconTexture {
}
Backgrounds =
}
__type = "ItemButton"
IconGlow = Texture {
}
HighlightTexture = Texture {
}
flash = Texture {
}
itemContextMatchResult = 3
hasItem = true
PushedTexture = Texture {
}
info =
}
QuestBang = BagnonContainerItem3IconQuestTexture {
}
AugmentBorderAnimTexture = Texture {
}
frame = BagnonInventory1 {
}
IconBorder = Texture {
}
BagFamilies =
}
IconOverlay2 = Texture {
}
newitemglowAnim = AnimationGroup {
}
BattlepayItemTexture = Texture {
}
IconQuestTexture = BagnonContainerItem3IconQuestTexture {
}
__frames =
}
UpgradeIcon = Texture {
}
timeSinceUpgradeCheck = 0
ItemContextOverlay = Texture {
}
ExtendedSlot = Texture {
}
JunkIcon = Texture {
}
readable = false
__name = "BagnonContainerItem"
}
(*temporary) = false
(*temporary) = "Pawn"
(*temporary) = "attempt to call field 'IsAddOnLoaded' (a boolean value)"
C =
AddOns =
}
CurrencyInfo =
}
TooltipInfo =
}
Addons =
}
Container =
}
}