
Taint with Blizzard Bank
Closed this issue · 0 comments
Is there an existing issue for this?
- I have searched the existing open and closed issues.
Bagnon Version
Bagnon 11.2.6
World of Warcraft Flavor
Retail
World of Warcraft Region
EU
Tested with only Bagnon
- I got this issue with only Bagnon enabled.
Reproduction Steps
- Open bank while Bagnon Bank is not loaded
- Close bank
- Use an item from inventory
- you get the "action was blocked message" + Lua error
Short video of the issue
https://youtu.be/Eidt9Ilxlzc
Lua error:
8x [ADDON_ACTION_FORBIDDEN] AddOn 'Bagnon' hat versucht die geschützte Funktion 'UNKNOWN()' aufzurufen.
[Blizzard_UIPanels_Game/Mainline/ContainerFrame.lua]:1476: in function <...s/Blizzard_UIPanels_Game/Mainline/ContainerFrame.lua:1463>
Locals:
self = BagnonContainerItem33 {
IconOverlay = Texture {
}
AugmentBorderAnim = AnimationGroup {
}
showMatchHighlight = true
flashAnim = AnimationGroup {
}
__count = 33
NewItemTexture = Texture {
}
IgnoredOverlay = Texture {
}
Dummy = Button {
}
emptyBackgroundAtlas = "bags-item-slot64"
Count = BagnonContainerItem33Count {
}
searchOverlay = BagnonContainerItem33SearchOverlay {
}
None = <table> {
}
NormalTexture = BagnonContainerItem33NormalTexture {
}
bag = 1
__template = "ContainerFrameItemButtonTemplate"
isCraftedItem = false
isProfessionItem = false
Cooldown = BagnonContainerItem33Cooldown {
}
Tag = "Bagnon."
FlashFind = AnimationGroup {
}
__index = <table> {
}
BagIndicator = Texture {
}
Stock = BagnonContainerItem33Stock {
}
__super = <table> {
}
__base = <table> {
}
icon = BagnonContainerItem33IconTexture {
}
Backgrounds = <table> {
}
__type = "ItemButton"
IconGlow = Texture {
}
HighlightTexture = Texture {
}
flash = Texture {
}
info = <table> {
}
hasItem = true
PushedTexture = Texture {
}
itemContextMatchResult = 3
CanIMogItOverlay = CIMIOverlayFrame_BagnonContainerItem33 {
}
count = 1
wasLocked = false
frame = BagnonInventory1 {
}
QuestBang = BagnonContainerItem33IconQuestTexture {
}
BagFamilies = <table> {
}
IconOverlay2 = Texture {
}
AugmentBorderAnimTexture = Texture {
}
newitemglowAnim = AnimationGroup {
}
Scripts = <table> {
}
__frames = <table> {
}
UpgradeIcon = Texture {
}
timeSinceUpgradeCheck = 0
IconBorder = Texture {
}
ItemContextOverlay = Texture {
}
ExtendedSlot = Texture {
}
IconQuestTexture = BagnonContainerItem33IconQuestTexture {
}
JunkIcon = Texture {
}
BattlepayItemTexture = Texture {
}
readable = false
__name = "BagnonContainerItem"
}
button = "RightButton"
modifiedClick = false