Bagnon

Bagnon

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Guild Bank LUA error in 6.0.11

Beezelsan opened this issue ยท 2 comments

commented

I'm getting this LUA error repeatedly in 6.0.11. Sometimes the bank tabs disappear.

6222x Bagnon_GuildBank\components\tab.lua:72: attempt to call method 'SetCount' (a nil value)
Bagnon_GuildBank\components\tab.lua:72: in function UpdateCount' Bagnon_GuildBank\components\tab.lua:116: in functionaction'
Bagnon\components\bag.lua:84: in function <Bagnon\components\bag.lua:81>

Locals:
self = BagnonGuildTab1 {
FilterIcon = {
}
Count = {
}
0 =
}

commented

Also getting an error

Message: Interface\AddOns\Bagnon_GuildBank\components\tab.lua:72: attempt to call method 'SetCount' (a nil value)
Time: 10/21/14 15:25:54
Count: 7
Stack: Interface\AddOns\Bagnon_GuildBank\components\tab.lua:72: in function UpdateCount' Interface\AddOns\Bagnon_GuildBank\components\tab.lua:59: in functionUpdate'
Interface\AddOns\Bagnon\components\bag.lua:249: in function UpdateEverything' Interface\AddOns\Bagnon\components\bag.lua:188: in function <Interface\AddOns\Bagnon\components\bag.lua:187> [C]: in functionShow'
Interface\AddOns\Bagnon\components\frame.lua:667: in function PlaceBagFrame' Interface\AddOns\Bagnon\components\frame.lua:395: in functionLayout'
Interface\AddOns\Bagnon\components\frame.lua:201: in function UpdateLook' Interface\AddOns\Bagnon\components\frame.lua:166: in functionOnShow'
...terface\AddOns\Bagnon_GuildBank\components\frame.lua:18: in function <...terface\AddOns\Bagnon_GuildBank\components\frame.lua:17>
C: in function Show' Interface\FrameXML\UIParent.lua:2926: in functionUIFrameFade'
...
Interface\AddOns\Bagnon\settings\frameSettings.lua:51: in function SendMessage' Interface\AddOns\Bagnon\settings\frameSettings.lua:69: in functionShow'
Interface\AddOns\Bagnon\main.lua:105: in function ShowFrame' Interface\AddOns\Bagnon_GuildBank\main.lua:14: in function?'
...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>

[string "safecall Dispatcher[1]"]:13: in function ?' ...edia-3.0\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in functionFire'
...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>

Locals: self = BagnonGuildTab7 {
FilterIcon = {
}
Count = {
}
0 =
}
count = 0
(_temporary) = nil
(_temporary) = BagnonGuildTab7 {
FilterIcon = {
}
Count = {
}
0 =
}
(_temporary) = 0
(_temporary) = "attempt to call method 'SetCount' (a nil value)"

commented

My LUA error seems to be fixed with 6.0.12. However I still sometimes have Guild Bank Tabs not show up, they will eventually after I reload my UI a few times.