Bagnon

Bagnon

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Means for viewing equipment of other chars when Bagnon_Forever is active

Asteaguinity opened this issue ยท 4 comments

commented

Why not provide something for the user to actively see the equipment of his other characters when using Bagnon_Forever?
As the information is already stored the only question would be how to provide that view.
One possibility would be to show a pseudobag in the bag bar that can be shown.
The other would be to use some kind of character frame look-a-like.

I'm curious what you'll come up with if you decide to include this enhancement.

commented

This one is actually a bug, and should be fixed.

commented

EDIT: Ups, forget the "close", confused the issue.

@Tuller: I think Asteague is asking for a way to view the characters equipped armor/weapons, as it is already recorded in the cache. How is it a bug?

commented

the recording is nearly ok. It should be changed to display equipment the same way as inventory and bank ( hint: you can have equipped an item more than only once! )[ like: charname 8 ( inventory: 1, bank: 5, equipped: 2 )] therefore CountsToInfoString should be changed and the localization files.
The display problem lies in tooltips.lua function Addowners ( and also in the piece of code directly above it in the same way.)
GetItemCount ( in bagnon_Forever db.lua ) does the job for inventory and bank but not for equipment.
If you use an alternate version of GetItemCount for the equipment line, that uses GetBagSize instead of GetBagData, it does the job perfectly. btw: the version with GetBagSize does not work for inventory and bank. so far I could not find out why.

commented

@JoeInch, Bagnon Forever was deprecated in favor of BagBrother