Bagnon_Facade no longer works since ItemFrame:Layout no longer calls ItemSlot:SetTarget (Fix included).
christinaa opened this issue ยท 2 comments
Yeah title is self explanatory. Dirty fix is hooking ClearAllPoints
instead, just search for SetTarget
in Bagnon_Facade.lua
and replace with ClearAllPoints
. Didn't seem to cause any taint issues with using items in combat so it seems to be fine as a fix. Don't think it causes any regressions either since it's only called from ItemSlot:Layout
as far as I could tell.