All works except for Guild Bank
Elle110 opened this issue · 3 comments
Soooooo so happy that you updated Bagnon, I love this addon. I have done the recent updates and I am having issues with the Guild Bank not popping up when I click it.
I think this is the error it came up with. So I copy/paste it below. I am not sure how to fix this. For now I have disabled the Bagnon Guild Bank plugin, I think they're plugins, you know when you know on the left the Addon button before you log a toon, and you can enable/disable certain addons. I can at least see the guild bank like that, but it is not anywhere near as pleasant as Bagnon.
I am running Windows 10 by the way.
Look forward to hearing any suggestions you could make.
Kind regards,
Elle110
Date: 2017-09-03 17:31:03
ID: 6
Error occured in: Global
Count: 1
Message: ...s\Bagnon\external\Wildpants\components\frameBase.lua line 21:
Usage: PlaySound(soundKitID, optional["SFX","Music","Ambience", "Dialog" or "Master"], [forceNoDuplicates, runFinishCallback])
Debug:
[C]: ?
[C]: PlaySound()
...s\Bagnon\external\Wildpants\components\frameBase.lua:21: OnHide()
...terface\AddOns\Bagnon_GuildBank\components\frame.lua:51:
...terface\AddOns\Bagnon_GuildBank\components\frame.lua:50
[C]: Hide()
..\FrameXML\UIParent.lua:3092:
..\FrameXML\UIParent.lua:3087
[C]: securecall()
..\FrameXML\UIParent.lua:3130: CloseWindows()
..\FrameXML\UIParent.lua:3158:
..\FrameXML\UIParent.lua:3148
[C]: securecall()
..\FrameXML\UIParent.lua:3771: ToggleGameMenu()
[string "TOGGLEGAMEMENU"]:1:
Change Lines 14 and 15 in \Bagnon_GuildBank\components\frame.lua into the following:
Frame.CloseSound = SOUNDKIT.UI_GuildVaultClose
Frame.OpenSound = SOUNDKIT.UI_GuildVaultOpen
As i had to fix 2 frame.lua files in the Guildbank and voidstorage part (after updating to the recent 7.3 version), i like to provide the 2 modified files (until a new update of Bagnon is released).
Hope, it helps.