Separate vehicle bar keybinds?
robmonte opened this issue ยท 2 comments
I like to use gaps in my bars as a way to organize abilities, which means half of my vehicle abilities do not have keybinds.
Is there a way to change the keybinds on a vehicle bar without changing the keys on Bar 1? Perhaps an alternative is dynamically changing keybinds for Bar 1 when entering/exiting a vehicle?
hey, i found a workaround for this, but it's pretty lame, I:
- enabled bar 7
- visibility -> disable "hide with vehicle ui"
- state configuration -> enable and set it to "Possess Bar" in the state
- bound keys on this bar
This enables normal function of the "possess bar" despite having random keybinds for Bar 1
An ideal solution would be for us to have different keybinds on bar 1 when we're in a vehicle / possess bar situation