
Error since 11.1
zaphon opened this issue ยท 0 comments
Since 11.1 I've been getting randomly (doesn't happen everytime, and a /reload ui typically fixes it) the following error. I've seen it on mutliple characters, and doesn't seem to be anything specific that causes it.
24x ...zzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua:1763: attempt to compare number with nil
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:1763: in function 'GetEdgeButton'
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:1791: in function 'UpdateHelpTicketButtonAnchor'
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:1850: in function 'Layout'
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:1914: in function 'Layout'
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:457: in function <...zzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua:456>
[C]: ?
[C]: ?
[C]: in function 'SetParent'
[Bartender4/MicroMenu.lua]:166: in function <Bartender4/MicroMenu.lua:154>
[tail call]: ?
[C]: in function 'SetParent'
[Blizzard_ActionBar/Mainline/MainMenuBarMicroButtons.lua]:93: in function 'ResetMicroMenuPosition'
[Blizzard_ActionBarController/Mainline/ActionBarController.lua]:218: in function 'ValidateActionBarTransition'
[Blizzard_ActionBarController/Mainline/ActionBarController.lua]:175: in function <...ActionBarController/Mainline/ActionBarController.lua:143>
[C]: in function 'ActionBarController_UpdateAll'
[Blizzard_ActionBarController/Mainline/ActionBarController.lua]:66: in function <...ActionBarController/Mainline/ActionBarController.lua:55>
Locals:
self = MicroMenu {
layoutFramesGoingRight = true
isHorizontal = true
normalScale = 1
dirty = false
stride = 12
childYPadding = -5
layoutFramesGoingUp = false
numButtons = 12
isStacked = true
childXPadding = -5
}
rightMost = false
topMost = true
firstButton = CharacterMicroButton {
FlashBorder = Texture {
}
PortraitMask = MaskTexture {
}
QuickKeybindHighlightTexture = Texture {
}
Portrait = Texture {
}
tooltipText = "Character Info |cffffd200(C)|r"
Background = Texture {
}
PushedBackground = Texture {
}
commandName = "TOGGLECHARACTER0"
layoutIndex = 1
PushedShadow = Texture {
}
Shadow = Texture {
}
}
lastButton = HelpMicroButton {
FlashBorder = Texture {
}
layoutIndex = 10
textureName = "GameMenu"
FlashContent = Texture {
}
Background = Texture {
}
PushedBackground = Texture {
}
QuickKeybindHighlightTexture = Texture {
}
tooltipText = "Customer Support"
}
firstButtonX = 1871.092896
firstButtonY = 17.699995
lastButtonX = nil
lastButtonY = nil
(*temporary) = true
(*temporary) = 2
(*temporary) = 3
(*temporary) = "attempt to compare number with nil"