BattleGroundEnemies

BattleGroundEnemies

6M Downloads

Will this Addon get a Update at some point this Year. It seems Buggy.

SilverHealer opened this issue ยท 7 comments

commented

I really like this addon but if it does not get a update soon. Its going fall apart :(. I don't want to see that Happen.

commented

@bullsei can we also get a fix for Classic and Season of Discovery?

commented

Hey, Thanks for your concern. Sorry for being away from the game and addon development for that long. I am currently working on getting all the issues resolved. So stay tuned :)

commented

Anything specific you wanna get fixed there? Since i am not a huge classic guy myself i haven't checked this out yet.

commented

well basically its not working for classic, let me check the error logs:

1x ...ttleGroundEnemies/Libs/LibChangelog-0/LibChangelog.lua:150: attempt to index field 'text' (a nil value)
[string "@BattleGroundEnemies/Libs/LibChangelog-0/LibChangelog.lua"]:150: in function `ShowChangelog'
[string "@BattleGroundEnemies/Main.lua"]:3069: in function `?'
[string "@BattleGroundEnemies/Main.lua"]:2294: in function <BattleGroundEnemies/Main.lua:2291>

Locals:
self = <table> {
 ShowChangelog = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:96
 CreateBulletedListEntry = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:78
 Register = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:34
 BattleGroundEnemies = <table> {
 }
 CreateString = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:48
}
addonName = "BattleGroundEnemies"
fonts = <table> {
 text = GameFontHighlight {
 }
 version = GameFontNormalHuge {
 }
 title = GameFontNormal {
 }
}
addonData = <table> {
 onlyShowWhenNewVersionKey = "onlyShowWhenNewVersion"
 savedVariablesTable = <table> {
 }
 lastReadVersionKey = "lastReadVersion"
 changelogTable = <table> {
 }
 texts = <table> {
 }
}
firstEntry = <table> {
 Version = "10.0.2.6"
 Sections = <table> {
 }
}
addonSavedVariablesTable = <table> {
 ConvertCyrillic = true
 DisableArenaFramesInBattleground = false
 onlyShowWhenNewVersion = true
 Allies = <table> {
 }
 MyTarget_BorderSize = 2
 RBG = <table> {
 }
 Locked = false
 Debug = false
 MyFocus_BorderSize = 2
 UseBigDebuffsPriority = true
 MyFocus_Color = <table> {
 }
 ShowTooltips = true
 Font = "PT Sans Narrow Bold"
 DisableArenaFramesInArena = false
 MyTarget_Color = <table> {
 }
 Enemies = <table> {
 }
}
frame = Frame {
 0 = <userdata>
 TitleText = UIParentTitleText {
 }
 PortraitFrame = UIParentPortraitFrame {
 }
 LeftBorder = UIParentLeftBorder {
 }
 GetTitleText = <function> defined @SharedXML/SharedUIPanelTemplates.lua:829
 TopLeftCorner = UIParentTopLeftCorner {
 }
 Bg = UIParentBg {
 }
 RightBorder = UIParentRightBorder {
 }
 TopBorder = UIParentTopBorder {
 }
 scrollChild = Frame {
 }
 TopTileStreaks = UIParentTopTileStreaks {
 }
 TitleBg = UIParentTitleBg {
 }
 BottomBorder = UIParentBottomBorder {
 }
 scrollBar = ScrollFrame {
 }
 Inset = UIParentInset {
 }
 CloseButton = UIParentCloseButton {
 }
 BotRightCorner = UIParentBotRightCorner {
 }
 CheckButton = CheckButton {
 }
 portrait = UIParentPortrait {
 }
 BotLeftCorner = UIParentBotLeftCorner {
 }
 OnLoad = <function> defined @SharedXML/SharedUIPanelTemplates.lua:811
 SetTitle = <function> defined @SharedXML/SharedUIPanelTemplates.lua:833
 TopRightCorner = UIParentTopRightCorner {
 }
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "LEFT"
(*temporary) = Frame {
 0 = <userdata>
 TitleText = UIParentTitleText {
 }
 PortraitFrame = UIParentPortraitFrame {
 }
 LeftBorder = UIParentLeftBorder {
 }
 GetTitleText = <function> defined @SharedXML/SharedUIPanelTemplates.lua:829
 TopLeftCorner = UIParentTopLeftCorner {
 }
 Bg = UIParentBg {
 }
 RightBorder = UIParentRightBorder {
 }
 TopBorder = UIParentTopBorder {
 }
 scrollChild = Frame {
 }
 TopTileStreaks = UIParentTopTileStreaks {
 }
 TitleBg = UIParentTitleBg {
 }
 BottomBorder = UIParentBottomBorder {
 }
 scrollBar = ScrollFrame {
 }
 Inset = UIParentInset {
 }
 CloseButton = UIParentCloseButton {
 }
 BotRightCorner = UIParentBotRightCorner {
 }
 CheckButton = CheckButton {
 }
 portrait = UIParentPortrait {
 }
 BotLeftCorner = UIParentBotLeftCorner {
 }
 OnLoad = <function> defined @SharedXML/SharedUIPanelTemplates.lua:811
 SetTitle = <function> defined @SharedXML/SharedUIPanelTemplates.lua:833
 TopRightCorner = UIParentTopRightCorner {
 }
}
(*temporary) = "BOTTOMLEFT"
(*temporary) = 10
(*temporary) = 13
(*temporary) = <userdata>
(*temporary) = UIParentInsetScrollBar {
 0 = <userdata>
 ThumbTexture = UIParentInsetScrollBarThumbTexture {
 }
 ScrollUpButton = UIParentInsetScrollBarScrollUpButton {
 }
 ScrollDownButton = UIParentInsetScrollBarScrollDownButton {
 }
}
(*temporary) = UIParentInsetScrollBarScrollDownButton {
 0 = <userdata>
 Pushed = Texture {
 }
 Disabled = Texture {
 }
 Highlight = Texture {
 }
 Normal = Texture {
 }
}
(*temporary) = UIParentInsetScrollBarScrollUpButton {
 0 = <userdata>
 Pushed = Texture {
 }
 Disabled = Texture {
 }
 Highlight = Texture {
 }
 Normal 
commented

oh this one, yeah i already fixed it on my dev version. I will publish it in a few days since i wanna get some other changes in aswell

commented

New Release has been released. Please let me know if you face any issues

commented

closed for now. Feel free to open a new ticket for bugs or requests