Will this Addon get a Update at some point this Year. It seems Buggy.
SilverHealer opened this issue ยท 7 comments
I really like this addon but if it does not get a update soon. Its going fall apart :(. I don't want to see that Happen.
@bullsei can we also get a fix for Classic and Season of Discovery?
Hey, Thanks for your concern. Sorry for being away from the game and addon development for that long. I am currently working on getting all the issues resolved. So stay tuned :)
Anything specific you wanna get fixed there? Since i am not a huge classic guy myself i haven't checked this out yet.
well basically its not working for classic, let me check the error logs:
1x ...ttleGroundEnemies/Libs/LibChangelog-0/LibChangelog.lua:150: attempt to index field 'text' (a nil value)
[string "@BattleGroundEnemies/Libs/LibChangelog-0/LibChangelog.lua"]:150: in function `ShowChangelog'
[string "@BattleGroundEnemies/Main.lua"]:3069: in function `?'
[string "@BattleGroundEnemies/Main.lua"]:2294: in function <BattleGroundEnemies/Main.lua:2291>
Locals:
self = <table> {
ShowChangelog = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:96
CreateBulletedListEntry = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:78
Register = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:34
BattleGroundEnemies = <table> {
}
CreateString = <function> defined @BattleGroundEnemies/Libs/LibChangelog/LibChangelog.lua:48
}
addonName = "BattleGroundEnemies"
fonts = <table> {
text = GameFontHighlight {
}
version = GameFontNormalHuge {
}
title = GameFontNormal {
}
}
addonData = <table> {
onlyShowWhenNewVersionKey = "onlyShowWhenNewVersion"
savedVariablesTable = <table> {
}
lastReadVersionKey = "lastReadVersion"
changelogTable = <table> {
}
texts = <table> {
}
}
firstEntry = <table> {
Version = "10.0.2.6"
Sections = <table> {
}
}
addonSavedVariablesTable = <table> {
ConvertCyrillic = true
DisableArenaFramesInBattleground = false
onlyShowWhenNewVersion = true
Allies = <table> {
}
MyTarget_BorderSize = 2
RBG = <table> {
}
Locked = false
Debug = false
MyFocus_BorderSize = 2
UseBigDebuffsPriority = true
MyFocus_Color = <table> {
}
ShowTooltips = true
Font = "PT Sans Narrow Bold"
DisableArenaFramesInArena = false
MyTarget_Color = <table> {
}
Enemies = <table> {
}
}
frame = Frame {
0 = <userdata>
TitleText = UIParentTitleText {
}
PortraitFrame = UIParentPortraitFrame {
}
LeftBorder = UIParentLeftBorder {
}
GetTitleText = <function> defined @SharedXML/SharedUIPanelTemplates.lua:829
TopLeftCorner = UIParentTopLeftCorner {
}
Bg = UIParentBg {
}
RightBorder = UIParentRightBorder {
}
TopBorder = UIParentTopBorder {
}
scrollChild = Frame {
}
TopTileStreaks = UIParentTopTileStreaks {
}
TitleBg = UIParentTitleBg {
}
BottomBorder = UIParentBottomBorder {
}
scrollBar = ScrollFrame {
}
Inset = UIParentInset {
}
CloseButton = UIParentCloseButton {
}
BotRightCorner = UIParentBotRightCorner {
}
CheckButton = CheckButton {
}
portrait = UIParentPortrait {
}
BotLeftCorner = UIParentBotLeftCorner {
}
OnLoad = <function> defined @SharedXML/SharedUIPanelTemplates.lua:811
SetTitle = <function> defined @SharedXML/SharedUIPanelTemplates.lua:833
TopRightCorner = UIParentTopRightCorner {
}
}
(*temporary) = nil
(*temporary) = nil
(*temporary) = "LEFT"
(*temporary) = Frame {
0 = <userdata>
TitleText = UIParentTitleText {
}
PortraitFrame = UIParentPortraitFrame {
}
LeftBorder = UIParentLeftBorder {
}
GetTitleText = <function> defined @SharedXML/SharedUIPanelTemplates.lua:829
TopLeftCorner = UIParentTopLeftCorner {
}
Bg = UIParentBg {
}
RightBorder = UIParentRightBorder {
}
TopBorder = UIParentTopBorder {
}
scrollChild = Frame {
}
TopTileStreaks = UIParentTopTileStreaks {
}
TitleBg = UIParentTitleBg {
}
BottomBorder = UIParentBottomBorder {
}
scrollBar = ScrollFrame {
}
Inset = UIParentInset {
}
CloseButton = UIParentCloseButton {
}
BotRightCorner = UIParentBotRightCorner {
}
CheckButton = CheckButton {
}
portrait = UIParentPortrait {
}
BotLeftCorner = UIParentBotLeftCorner {
}
OnLoad = <function> defined @SharedXML/SharedUIPanelTemplates.lua:811
SetTitle = <function> defined @SharedXML/SharedUIPanelTemplates.lua:833
TopRightCorner = UIParentTopRightCorner {
}
}
(*temporary) = "BOTTOMLEFT"
(*temporary) = 10
(*temporary) = 13
(*temporary) = <userdata>
(*temporary) = UIParentInsetScrollBar {
0 = <userdata>
ThumbTexture = UIParentInsetScrollBarThumbTexture {
}
ScrollUpButton = UIParentInsetScrollBarScrollUpButton {
}
ScrollDownButton = UIParentInsetScrollBarScrollDownButton {
}
}
(*temporary) = UIParentInsetScrollBarScrollDownButton {
0 = <userdata>
Pushed = Texture {
}
Disabled = Texture {
}
Highlight = Texture {
}
Normal = Texture {
}
}
(*temporary) = UIParentInsetScrollBarScrollUpButton {
0 = <userdata>
Pushed = Texture {
}
Disabled = Texture {
}
Highlight = Texture {
}
Normal
oh this one, yeah i already fixed it on my dev version. I will publish it in a few days since i wanna get some other changes in aswell