LUA ERROR WITH THE NEW ELVUI UPDATE!
Shadowinplay opened this issue ยท 1 comments
Hi there, with the recent update to ElvUI v12.83 I was getting a lot of lua errors whenever I entered combat, I tested it out with only ElvUI enabled and then with BenikUI and it seems to be related to BenikUI v4.17. Here's the lua errors I got:
Message: ...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:558: attempt to index local 'a' (a nil value)
Time: Thu Aug 18 05:30:48 2022
Count: 4594
Stack: ...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:558: attempt to index local 'a' (a nil value)
[string "=[C]"]: ?
[string "@Interface\AddOns\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua"]:558: in function `AuraUnchanged'
[string "@Interface\AddOns\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua"]:584: in function <...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:565>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:193: in function <...ns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua:145>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:230: in function <...ns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua:224>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:263: in function `func'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1024: in function `run'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1054: in function `execute'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1074: in function `update'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1105: in function <Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua:1103>
Locals:
Message: ...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:558: attempt to index local 'a' (a nil value)
Time: Thu Aug 18 05:30:43 2022
Count: 19
Stack: ...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:558: attempt to index local 'a' (a nil value)
[string "=[C]"]: ?
[string "@Interface\AddOns\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua"]:558: in function `AuraUnchanged'
[string "@Interface\AddOns\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua"]:584: in function <...Ons\ElvUI\Core\Modules\UnitFrames\Elements\Auras.lua:565>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:193: in function <...ns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua:145>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:230: in function <...ns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua:224>
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF_Plugins\oUF_AuraBars.lua"]:263: in function `func'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1024: in function `run'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1035: in function `execute'
[string "@Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua"]:1086: in function <Interface\AddOns\ElvUI\Libraries\Core\oUF\ouf.lua:1078>
[string "=(tail call)"]: ?
Locals:
I think it may be related to the auras attached to UnitFrames, because it stopped when all my buffs where gone.
Don't know if you guys are already aware of this, but I thought it might help.
Anyway, thanks for you work!