Missing difficulty conversions
filliph opened this issue ยท 0 comments
For some reason, and I have no idea why, certain items do not match the difficulty conversions bundled with the add-on. This causes these items to not show up in the tooltip(s) as BestInSlot, nor equipped.
You can find these missing difficulties yourself by adding print(instanceDifficulty)
to Core.lua:592 (above local bisId = self:GetDifficultyIdForDungeon(instanceDifficulty, item.dungeon, true)
)
The Additional M+ difficulties I've found are the following:
difficultyconversion = {
[1] = 1, -- NHC
[2] = 2, -- HC
[3] = 23, -- Mythic
[4] = 35, -- Mythic+
[5] = 8, -- Great Vault
[6] = 33, -- Additional M+ #1
[7] = 16, -- Additional M+ #2
},
It would be fantastic if you could release a new update with these additional difficulty strings so this add-on can continue to work for everyone.
Thanks!