BetterBags

BetterBags

1M Downloads

zhTW Localization

class2u opened this issue · 2 comments

commented

Hi, thank you for making this addon. I used to use AdiBags and now I love BetterBags. Here are the zhTW translations. Please feel free to use them.

if GetLocale() == "zhTW" then
	-- bag.lua
	L.data["Reagent Bank"] = "材料銀行"
	L.data["Bank"] = "銀行"
	L.data["Backpack"] = "背包"
	L.data["Left Click to open the menu."] = "點一下顯示選單"
	L.data["Left Click to open the menu, right click to swap to reagent bank and back."] = "左鍵: 顯示選單,右鍵: 切換材料銀行。"
	L.data["Recent Items"] = "新物品"
	L.data["Free Slots"] = "空格"
	
	-- bagbutton.lua
	L.data["Empty Bag Slot"] = "空的背包格子"
	
	-- bagslots.lua
	L.data["Equipped Bags"] = "已裝備的背包"
	
	-- context.lua
	L.data["BetterBags Menu"] = "BetterBags"
	L.data["Click to deposit all reagents into your reagent bank."] = "點一下將所有材料存放到材料銀行。"
	L.data["Click to toggle the display of the bag slots."] = "點一下切換顯示裝備背包的欄位,方便更換背包。"
	L.data["Click to toggle the display of the Blizzard bag button."] = "點一下切換顯示遊戲內建的背包按鈕。"
	L.data["Columns"] = "直欄數"
	L.data["Compaction"] = "壓縮空間"
	L.data["Deposit All Reagents"] = "存放所有材料"
	L.data["Expansion"] = "資料片"
	L.data["If enabled, the item level of each item will be displayed in the corner of the item icon."] = "啟用時,會在物品圖示的角落顯示物品等級。"
	L.data["If enabled, the item level text will be colored based on the item level."] = "啟用時,會依據物品等級來顯示物品等級文字的顏色。"
	L.data["If enabled, will categorize items by expansion."] = "啟用時,會依照資料片來分類物品。"
	L.data["If enabled, will categorize items by their auction house type."] = "啟用時,會依照拍賣場的類別來分類物品。"
	L.data["If enabled, will categorize items by trade skill."] = "啟用時,會依照交易技能來分類物品。"
	L.data["Items"] = "物品"
	L.data["Item Level"] = "物品等級"
	L.data["Item Level Colors"] = "物品等級顏色"
	L.data["Item level related settings for this bag."] = "和物品等級有關的設定。"
	L.data["Items per Row"] = "每列顯示幾件物品"
	L.data["Item sections will be sorted from left to right without any consideration for empty space in the bag window."] = "物品區塊會從左到右排序,不考慮背包視窗中的空白空間。"
	L.data["Item sections will be sorted from left to right, however if a section can fit in the same row as the section above it, the section will move up."] = "物品區塊會從左到右排序,如果某個區塊可以與上方的區塊放在同一列,該區塊會移至上方。"
	L.data["List"] = "清單"
	L.data["None"] = "無"
	L.data["One Bag"] = "合併背包"
	L.data["Section Categories"] = "分類方式"
	L.data["Section Grid"] = "分類區塊"
	L.data["Show"] = "顯示"
	L.data["Show Bag Button"] = "顯示背包按鈕"
	L.data["Show Bags"] = "顯示背包欄位"
	L.data["Simple"] = "簡單"
	L.data["Size"] = "大小"
	L.data["This view will display all items in a single bag, regardless of category."] = "將所有物品放在單一背包中,不分類。"
	L.data["This view will display items in sections, which are categorized by type, expansion, trade skill, and more."] = "將物品顯示成分類的區塊,依據類型、資料片、交易技能或更多。"
	L.data["This view will display items in a list, which is categorized by type, expansion, trade skill, and more."] = "將物品顯示成分類的清單列表,依據類型、資料片、交易技能或更多。"
	L.data["Trade Skill"] = "交易技能"
	L.data["Trade Skill (Reagents Only)"] = "交易技能 (僅限材料)"
	L.data["Type"] = "物品類型"
	L.data["View"] = "檢視"
	
	-- constants.lua
	L.data["Engineering"] = "工程學"
	L.data["Tailoring"] = "裁縫"
	L.data["Leatherworking"] = "製皮"
	L.data["Mining"] = "採礦"
	L.data["Herbalism"] = "草藥學"
	
	-- item.lua
	L.data["Everything"] = "全部"
	L.data["Junk"] = "垃圾"
	L.data["Unknown"] = "未知"

	-- section.lua
	L.data["Item Count: "] = "物品數: " 
	
end
commented

Translations will be automated in the future, and we are not accepting language patches.

commented

Updated translations for v0.0.40.