Better Wardrobe and Transmog

Better Wardrobe and Transmog

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Drop Down only showing Blizzard saved mogs, no way to update or delete

Ketrel opened this issue · 3 comments

commented

As of 5.0.3

image

The drop down is only showing the Blizzard saved mogs, not the additional ones the addon saves. Since you can't delete from the preview panel (one of the things I requested earlier #441 ), there's no way to update or save the addon mogs

commented

May be related to this error

6x BetterWardrobe/Modules/Wardrobe.lua:7452: attempt to index global 'BetterWardrobeOutfitDropDown' (a nil value)
[string "@BetterWardrobe/Modules/Wardrobe.lua"]:7452: in function `SelectSet'
[string "@BetterWardrobe/Modules/Wardrobe.lua"]:3865: in function <BetterWardrobe/Modules/Wardrobe.lua:3863>

Locals:
self = Frame {
 ModelR2C2 = DressUpModel {
 }
 ShadowCornerTopRight = Texture {
 }
 ModelR1C2 = DressUpModel {
 }
 SELECTED_SOURCE_INDEX = 3
 ShadowCornerLeft = Texture {
 }
 BGCornerFilagreeBottomLeft = Texture {
 }
 ShadowCornerRight = Texture {
 }
 NUM_ROWS = 2
 BGCornerBottomLeft = Texture {
 }
 tooltipModel = DressUpModel {
 }
 BGCornerTopRight = Texture {
 }
 ModelR1C1 = DressUpModel {
 }
 ShadowCornerBottomLeft = Texture {
 }
 Bg = Texture {
 }
 OverlayShadowBottomLeft = Texture {
 }
 APPLIED_SOURCE_INDEX = 1
 NineSlice = Frame {
 }
 searchType = 3
 OverlayShadowLeft = Texture {
 }
 ModelR2C3 = DressUpModel {
 }
 ShadowCornerTopLeft = Texture {
 }
 BackgroundTile = Texture {
 }
 BGCornerBottomRight = Texture {
 }
 OverlayShadowTop = Texture {
 }
 PendingTransmogFrame = Frame {
 }
 PagingFrame = Frame {
 }
 OverlayShadowTopRight = Texture {
 }
 OverlayShadowRight = Texture {
 }
 BGCornerTopLeft = Texture {
 }
 BGCornerFilagreeBottomRight = Texture {
 }
 PAGE_SIZE = 8
 pendingRefresh = true
 selectedSetID = 5117
 ModelR2C4 = DressUpModel {
 }
 sourceQualityTable = <table> {
 }
 ShadowCornerBottom = Texture {
 }
 layoutType = "InsetFrameTemplate"
 OverlayShadowBottom = Texture {
 }
 ModelR2C1 = DressUpModel {
 }
 ModelR1C4 = DressUpModel {
 }
 ShadowCornerTop = Texture {
 }
 ModelR1C3 = DressUpModel {
 }
 OverlayShadowTopLeft = Texture {
 }
 NUM_COLS = 4
 RightClickDropDown = BetterWardrobeSetsTransmogModelRightClickDropDown {
 }
 NoValidSetsLabel = FontString {
 }
 ShadowCornerBottomRight = Texture {
 }
 Models = <table> {
 }
 ShadowLineBottom = Texture {
 }
 ShadowLineTop = Texture {
 }
 OverlayShadowBottomRight = Texture {
 }
}
setID = 5117
(*temporary) = nil
(*temporary) = 5117
(*temporary) = <table> {
 1 = <table> {
 }
 2 = <table> {
 }
 3 = <table> {
 }
 4 = <table> {
 }
 5 = <table> {
 }
 6 = <table> {
 }
 7 = <table> {
 }
 8 = <table> {
 }
 9 = <table> {
 }
 10 = <table> {
 }
 11 = <table> {
 }
 12 = <table> {
 }
 13 = <table> {
 }
 14 = <table> {
 }
 15 = <table> {
 }
 16 = <table> {
 }
 17 = <table> {
 }
 18 = <table> {
 }
 19 = <table> {
 }
 20 = <table> {
 }
 21 = <table> {
 }
 22 = <table> {
 }
 23 = <table> {
 }
 24 = <table> {
 }
 25 = <table> {
 }
 26 = <table> {
 }
 27 = <table> {
 }
 28 = <table> {
 }
 29 = <table> {
 }
 30 = <table> {
 }
 31 = <table> {
 }
 32 = <table> {
 }
 33 = <table> {
 }
 34 = <table> {
 }
 35 = <table> {
 }
 36 = <table> {
 }
 37 = <table> {
 }
 38 = <table> {
 }
 39 = <table> {
 }
 40 = <table> {
 }
 41 = <table> {
 }
 42 = <table> {
 }
 43 = <table> {
 }
 44 = <table> {
 }
 45 = <table> {
 }
 46 = <table> {
 }
 47 = <table> {
 }
 48 = <table> {
 }
 49 = <table> {
 }
 50 = <table> {
 }
 51 = <table> {
 }
 52 = <table> {
 }
 53 = <table> {
 }
 54 = <table> {
 }
 55 = <table> {
 }
 56 = <table> {
 }
 57 = <table> {
 }
 58 = <table> {
 }
 59 = <table> {
 }
 60 = <table> {
 }
 61 = <table> {
 }
 62 = <table> {
 }
 63 = <table> {
 }
 64 = <table> {
 }
 65 = <table> {
 }
 66 = <table> {
 }
 67 = <table> {
 }
 68 = <table> {
 }
 69 = <table> {
 }
 70 = <table> {
 }
 71 = <table> {
 }
 72 = <table> {
 }
 73 = <table> {
 }
 74 = <table> {
 }
 75 = <table> {
 }
 76 = <table> {
 }
 77 = <table> {
 }
 78 = <table> {
 }
 79 = <table> {
 }
 80 = <table> {
 }
 81 = <table> {
 }
 82 = <table> {
 }
 83 = <table> {
 }
 84 = <table> {
 }
 85 = <table> {
 }
 86 = <table> {
 }
 87 = <table> {
 }
 88 = <table> {
 }
 89 = <table> {
 }
 90 = <table> {
 }
 91 = <table> {
 }
 92 = <table> {
 }
 93 = <table> {
 }
 94 = <table> {
 }
 95 = <table> {
 }
 96 = <table> {
 }
 97 = <table> {
 }
 98 = <table> {
 }
 99 = <table> {
 }
 100 = <table> {
 }
 101 = <table> {
 }
 102 = <table> {
 }
 103 = <table> {
 }
 104 = <table> {
 }
 105 = <table> {
 }
 106 = <table> {
 }
 107 = <table> {
 }
 108 = <table> {
 }
 109 = <table> {
 }
 110 = <table> {
 }
 111 = <table> {
 }
 112 = <table> {
 }
 113 = <table> {
 }
 114 = <table> {
 }
 115 = <table> {
 }
 116 = <table> {
 }
 117 = <table> {
 }
 118 = <table> {
 }
 119 = <table> {
 }
 120 = <table> {
 }
 121 = <table> {
 }
 122 = <table> {
 }
 123 = <table> {
 }
 12
commented

I'am not able to create a new set (Blizzard-Slots already full) and save it.
I think it is related to this bug too. Help D: its trial of style at the moment

commented

Fixed in the v5.0.5