LUA: 'Button:SetPassThroughButtons()' -- <!BugGrabber/BugGrabber.lua:485>
Fleymour opened this issue ยท 2 comments
16x [ADDON_ACTION_BLOCKED] AddOn 'BetterWorldQuests' tried to call the protected function 'Button:SetPassThroughButtons()'.
[string "@!BugGrabber/BugGrabber.lua"]:485: in function <!BugGrabber/BugGrabber.lua:485>
[string "=[C]"]: in function SetPassThroughButtons' [string "@Blizzard_MapCanvas/MapCanvas_DataProviderBase.lua"]:224: in function
CheckMouseButtonPassthrough'
[string "@Blizzard_MapCanvas/Blizzard_MapCanvas.lua"]:209: in function AcquirePin' [string "@Blizzard_SharedMapDataProviders/BonusObjectiveDataProvider.lua"]:97: in function <...haredMapDataProviders/BonusObjectiveDataProvider.lua:92> [string "=[C]"]: in function
xpcall'
[string "@Blizzard_ObjectAPI/Mainline/AsyncCallbackSystem.lua"]:76: in function FireCallbacks' [string "@Blizzard_ObjectAPI/Mainline/AsyncCallbackSystem.lua"]:35: in function <.../Blizzard_ObjectAPI/Mainline/AsyncCallbackSystem.lua:31> [string "=[C]"]: in function
accessor'
[string "@Blizzard_ObjectAPI/Mainline/AsyncCallbackSystem.lua"]:52: in function AddCallback' [string "@Blizzard_ObjectAPI/Mainline/AsyncCallbackSystem.lua"]:60: in function
AddCancelableCallback'
[string "@Blizzard_SharedMapDataProviders/BonusObjectiveDataProvider.lua"]:92: in function RefreshAllData' [string "@Blizzard_SharedMapDataProviders/BonusObjectiveDataProvider.lua"]:65: in function
OnEvent'
[string "@Blizzard_MapCanvas/MapCanvas_DataProviderBase.lua"]:99: in function SignalEvent' [string "@Blizzard_MapCanvas/Blizzard_MapCanvas.lua"]:106: in function <...aceBlizzard_MapCanvas/Blizzard_MapCanvas.lua:105> [string "=[C]"]: in function
secureexecuterange'
[string "@Blizzard_MapCanvas/Blizzard_MapCanvas.lua"]:109: in function `OnEvent'
[string "@Blizzard_WorldMap/Blizzard_WorldMap.lua"]:148: in function <...rfaceBlizzard_WorldMap/Blizzard_WorldMap.lua:147>
Locals:
_ = Frame {
}
event = "ADDON_ACTION_BLOCKED"
events =
}
I'm aware, not much I can do to fix it aside from rewriting the entire addon and not re-use anything from the default world quests (this is planned, just going to take a while to do).