BigDumbLootCouncil

BigDumbLootCouncil

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German translation

Rici83 opened this issue · 0 comments

commented

-- German
l["tierProtector"] = "Beschützer"
l["tierConqueror"] = "Eroberer"
l["tierVanquisher"] = "Bezwinger"

l["tierHelm"] = "Helm"
l["tierShoulders"] = "Schultern"
l["tierLegs"] = "Hosen"
l["tierCloak"] = "Umhang"
l["tierChest"] = "Brust"
l["tierGloves"] = "Handschuhe"
l["itemWarforged"] = "kriegsgeschmiedet"
l["itemTitanforged"] = "titangeschmiedet"

-- frame/button localizations DE
l["frameMain"] = "Mainspec"
l["frameMinorUp"] = "Kleines Upgrade"
l["frameOffspec"] = "Offspec"
l["frameReroll"] = "Reroll"
l["frameTransmog"] = "Transmog"
l["frameNote"] = "Notiz"
l["framePass"] = "Passen"
l["frameVote"] = "Abstimmen"
l["frameVoted"] = "- Abstimmen"
l["frameVotes"] = "Stimmen"
l["frameNotes"] = "Notizen"
l["frameOkay"] = "Okay"
l["frameInterest"] = "Interesse"
l["frameCurrentGear"] = "Aktuelle Ausrüstung"
l["frameConsidering"] = "Bedenke..."
l["frameRank"] = "Rang"
l["frameName"] = "Name"
l["frameAward"] = "Vergeben an "
l["frameYes"] = "Ja"
l["frameNo"] = "Nein"
l["frameEndSession"] = "Sitzung beenden"
l["frameIlvl"] = "ilvl"
l["frameItem"] = "Gegenstandsname"
l["frameLC"] = "Beutekonzil"