BigDebuffs

BigDebuffs

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Please Jordon help me! [Elvui Special case]

Hitsuwalker opened this issue · 1 comments

commented

Hey Jordon or anyone who gonna help me to fix this!

My problem is simple, if I use Elvui with Focus + Target normal ui from blizzard (so I disable elvui frames for target,focus,player)

But here is a big problem, with Elvui activated, My anchor bidebuff go only on the portrait of my Player frame and not my focus + target. But Without Elvui, everything is ok!

I tried to remove everything related with elvui in bigdebuff lua but it went worst and the addon was not working at all,
I also tried to change (CODE BELOW)) the "Noportrait" to true, or Target focus= to the default blizzard name

local anchors = {
    ["ElvUI"] = {
        func = GetAnchor.ElvUIFrames,
        noPortait = false,
        units = {
    player = "ElvUF_Player",
            pet = "ElvUF_Pet",
            target = "ElvUF_Target",
            focus = "ElvUF_Focus",

Here a screenshot of my problem

image

What I want to do :
image

Also, Something than will probably help you :
The Anchor target+focus are redirected to the very little Elvui HP bar this bar is rly rly small cuz i use elvui only to filter my debuffs and buffs. So basically the anchors are on elvui target+focus unstead of being on blizzard's frames portrait
image

Second thing than can help you, with EASYFRAME, I can change the portrait without any problem,
image

Please Jordon make my UI better, I believe than you can fix it very easy if u don't please leave me a message atleast thanks

Thanks for your help and for reading ♥

commented

FIXED AFTER 2H TRYING AND 10MIN AFTER MAKING THIS POST !
If you use Elvui and u want normal frame here the way to fix :
Line 516

    func = GetAnchor.ElvUIFrames,
        noPortait = true,
        units = {
            player = "bplayerUnitFrame",
            pet = "bpetUnitFrame",
            target = "btargetUnitFrame",
            focus = "bfocusUnitFrame",
            party1 = "ElvUF_PartyGroup1UnitButton2",
            party2 = "ElvUF_PartyGroup1UnitButton3",
            party3 = "ElvUF_PartyGroup1UnitButton4",
            party4 = "ElvUF_PartyGroup1UnitButton5",
            arena1 = "ElvUF_Arena1",
            arena2 = "ElvUF_Arena2",
            arena3 = "ElvUF_Arena3",
            arena4 = "ElvUF_Arena4",
            arena5 = "ElvUF_Arena5",