BigDebuffs

BigDebuffs

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Grievous/Necrotic in M+ issue

moadmoadd opened this issue ยท 2 comments

commented

Hi, I'm Moadmoad, I play M+ and I'm a big fan of BigDebuffs.

As a former PvP player I've continued to use BigDebuffs in m+ where it has some small issues that I feel are overlooked.
Grievous / necrotic wounds, by default have very odd spell priority on the unitframes, to the point where it's the only thing being shown.

Grievous/Necrotic simply pushes other debuffs off, and won't allow them to be shown. Think of the cats in Spires, if your tank has grievous and any 9 stacks of bleed, you simply won't know they have 9 stacks. Necrotic wounds and Grievous seem to take absolute priority over anything else and if that was changeable in the options menu or the setting by default was different, that'd help enormously.

I currently get around it by changing some spell ID's in the LUA file under ''other'' and adding in spell ID's of random dungeon abilities/boss abilities so they won't get obstructed by grievous/necrotic in those respective weeks, but it's still not optimal.

If you could fix that, I'd be eternally grateful <3

commented

Same, grievous is bugging my frames, on Mists i couldnt see the debuff from the laberynth most of the time (the root that damages after expiring)

commented

I am not sure how issues are prioritized here, so I am adding my +1 as well. I have cycled through so many UIs now (SUF, elvui, grid2, enhanced raid frames, currently aptechka) but I wish I could just use the default frames with BigDebuffs.