BigDebuffs

BigDebuffs

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Debuffs not showing on raid frames

kribw opened this issue ยท 1 comments

commented

Been having a few issues with BigDebuffs not showing on raid frames since 25th of March.

  1. Big debuffs are not shown on raid frames most of the time (https://i.imgur.com/WLynbuG.png - both me and the shaman are CCed, but it isn't emphasized on raid frames).
  2. "Hide Other Debuffs" doesn't work properly, might have something to do with issue 1.
  3. "Increase Maximum Buffs" doesn't work. Maximum buffs are still 3 with the option checked.

I constantly get the following lua error in BugSack regardless of what I'm doing and whether or not I'm in a group:

53981x BigDebuffs\BigDebuffs-v10.14.lua:1483: attempt to call field 'ShouldSkipAuraUpdate' (a nil value)
[string "@BigDebuffs\BigDebuffs-v10.14.lua"]:1483: in function <BigDebuffs\BigDebuffs.lua:1480>
[string "=[C]"]: in function `CompactUnitFrame_UpdateAuras'
[string "@FrameXML\CompactUnitFrame.lua"]:326: in function <FrameXML\CompactUnitFrame.lua:305>
[string "=[C]"]: in function `func'
[string "@Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua"]:325: in function `applyFunc'
[string "@Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua"]:121: in function `CompactRaidFrameContainer_ApplyToFrames'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:577: in function <...rd_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua:565>
[string "=[C]"]: in function `CompactUnitFrameProfiles_ApplyProfile'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:174: in function `CompactUnitFrameProfiles_ApplyCurrentSettings'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:83: in function `CompactUnitFrameProfiles_CancelChanges'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:76: in function <...rd_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua:74>
[string "=[C]"]: in function `pcall'
[string "@FrameXML\InterfaceOptionsFrame.lua"]:215: in function <FrameXML\InterfaceOptionsFrame.lua:214>
[string "=[C]"]: ?
[string "@FrameXML\InterfaceOptionsFrame.lua"]:250: in function <FrameXML\InterfaceOptionsFrame.lua:246>
[string "=[C]"]: in function `Click'
[string "@FrameXML\UIParent.lua"]:4426: in function `ToggleGameMenu'
[string "TOGGLEGAMEMENU"]:1: in function <[string "TOGGLEGAMEMENU"]:1>

Locals:
frame = CompactRaidFrame1 {
 0 = <userdata>
 debuffFrames = <table> {
 }
 BigDebuffs = <table> {
 }
 maxDispelDebuffs = 3
 inUse = true
 inVehicle = false
 background = CompactRaidFrame1Background {
 }
 powerBar = CompactRaidFrame1PowerBar {
 }
 hasDispelPoison = false
 healthBar = CompactRaidFrame1HealthBar {
 }
 overAbsorbGlow = CompactRaidFrame1OverAbsorbGlow {
 }
 hasDispelDisease = false
 horizTopBorder = CompactRaidFrame1HorizTopBorder {
 }
 vertRightBorder = CompactRaidFrame1VertRightBorder {
 }
 myHealPrediction = CompactRaidFrame1MyHealPrediction {
 }
 aggroHighlight = CompactRaidFrame1AggroHighlight {
 }
 inDistance = true
 myHealAbsorbRightShadow = CompactRaidFrame1MyHealAbsorbRightShadow {
 }
 overHealAbsorbGlow = CompactRaidFrame1OverHealAbsorbGlow {
 }
 newUnit = true
 hasDispelMagic = false
 hasDispelCurse = false
 selectionHighlight = CompactRaidFrame1SelectionHighlight {
 }
 myHealAbsorbLeftShadow = CompactRaidFrame1MyHealAbsorbLeftShadow {
 }
 totalAbsorbOverlay = CompactRaidFrame1TotalAbsorbOverlay {
 }
 unit = "player"
 unitExists = true
 displayedUnit = "player"
 unusedFunc = <function> defined @Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:46
 updateAllEvent = "GROUP_ROSTER_UPDATE"
 statusText = CompactRaidFrame1StatusText {
 }
 horizDivider = CompactRaidFrame1HorizDivider {
 }
 applyFunc = <function> defined @Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:324
 roleIcon = CompactRaidFrame1RoleIcon {
 }
 menu = <function> defined @FrameXML\CompactUnitFrame.lua:276
 optionTable = <table> {
 }
 otherHealPrediction = CompactRaidFrame1OtherHealPrediction {
 }
 dispelDebuffFrames = <table> {
 }
 buffFrames = <table> {
 }
 maxDebuffs = 3
 centerStatusIcon = CompactRaidFrame1CenterStatusIcon {
 }
 dropDown = CompactRaidFrame1DropDown {
 }
 myHealAbsorb = CompactRaidFrame1MyHealAbsorb {
 }
 maxBuffs = 3
 vertLeftBorder = CompactRaidFrame1VertLeftBorder {
 }
 horizBottomBorder = CompactRaidFrame1HorizBottomBorder {
 }
 name = CompactRaidFrame1Name {
 }
 readyCheckIcon = CompactRaidFrame1ReadyCheckIcon {
 }
 totalAbsorb = CompactRaidFrame1TotalAbsorb {
 }
}
isFullUpdate = nil
updatedAuraInfos = nil
displayOnlyDispellableDebuffs = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined @BigDebuffs\BigDebuffs.lua:1445
(*temporary) = false
(*temporary) = "attempt to call field 'ShouldSkipAuraUpdate' (a nil value)"
CompactUnitFrame_CouldDisplayAura = <function> defined @BigDebuffs\BigDebuffs.lua:1445
CompactUnitFrame_Util_IsPriorityDebuff = <function> defined @BigDebuffs\BigDebuffs.lua:1412
MAX_BUFFS = 6
NumElements = <function> defined @BigDebuffs\BigDebuffs.lua:1439
dispellableDebuffTypes = <table> {
 Poison = true
 Curse = true
 Magic = true
 Disease = true
}
SetDebuffsHelper = <function> defined @BigDebuffs\BigDebuffs.lua:1416

I'm not getting any other lua errors than the above.

commented

Fixed. I had a suspended wow.exe process running, which prevented the WoW client from automatically updating. Manually killing the process and updating the client resolved the issue.