Debuffs not showing on raid frames
kribw opened this issue ยท 1 comments
Been having a few issues with BigDebuffs not showing on raid frames since 25th of March.
- Big debuffs are not shown on raid frames most of the time (https://i.imgur.com/WLynbuG.png - both me and the shaman are CCed, but it isn't emphasized on raid frames).
- "Hide Other Debuffs" doesn't work properly, might have something to do with issue 1.
- "Increase Maximum Buffs" doesn't work. Maximum buffs are still 3 with the option checked.
I constantly get the following lua error in BugSack regardless of what I'm doing and whether or not I'm in a group:
53981x BigDebuffs\BigDebuffs-v10.14.lua:1483: attempt to call field 'ShouldSkipAuraUpdate' (a nil value)
[string "@BigDebuffs\BigDebuffs-v10.14.lua"]:1483: in function <BigDebuffs\BigDebuffs.lua:1480>
[string "=[C]"]: in function `CompactUnitFrame_UpdateAuras'
[string "@FrameXML\CompactUnitFrame.lua"]:326: in function <FrameXML\CompactUnitFrame.lua:305>
[string "=[C]"]: in function `func'
[string "@Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua"]:325: in function `applyFunc'
[string "@Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua"]:121: in function `CompactRaidFrameContainer_ApplyToFrames'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:577: in function <...rd_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua:565>
[string "=[C]"]: in function `CompactUnitFrameProfiles_ApplyProfile'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:174: in function `CompactUnitFrameProfiles_ApplyCurrentSettings'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:83: in function `CompactUnitFrameProfiles_CancelChanges'
[string "@Blizzard_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua"]:76: in function <...rd_CUFProfiles\Blizzard_CompactUnitFrameProfiles.lua:74>
[string "=[C]"]: in function `pcall'
[string "@FrameXML\InterfaceOptionsFrame.lua"]:215: in function <FrameXML\InterfaceOptionsFrame.lua:214>
[string "=[C]"]: ?
[string "@FrameXML\InterfaceOptionsFrame.lua"]:250: in function <FrameXML\InterfaceOptionsFrame.lua:246>
[string "=[C]"]: in function `Click'
[string "@FrameXML\UIParent.lua"]:4426: in function `ToggleGameMenu'
[string "TOGGLEGAMEMENU"]:1: in function <[string "TOGGLEGAMEMENU"]:1>
Locals:
frame = CompactRaidFrame1 {
0 = <userdata>
debuffFrames = <table> {
}
BigDebuffs = <table> {
}
maxDispelDebuffs = 3
inUse = true
inVehicle = false
background = CompactRaidFrame1Background {
}
powerBar = CompactRaidFrame1PowerBar {
}
hasDispelPoison = false
healthBar = CompactRaidFrame1HealthBar {
}
overAbsorbGlow = CompactRaidFrame1OverAbsorbGlow {
}
hasDispelDisease = false
horizTopBorder = CompactRaidFrame1HorizTopBorder {
}
vertRightBorder = CompactRaidFrame1VertRightBorder {
}
myHealPrediction = CompactRaidFrame1MyHealPrediction {
}
aggroHighlight = CompactRaidFrame1AggroHighlight {
}
inDistance = true
myHealAbsorbRightShadow = CompactRaidFrame1MyHealAbsorbRightShadow {
}
overHealAbsorbGlow = CompactRaidFrame1OverHealAbsorbGlow {
}
newUnit = true
hasDispelMagic = false
hasDispelCurse = false
selectionHighlight = CompactRaidFrame1SelectionHighlight {
}
myHealAbsorbLeftShadow = CompactRaidFrame1MyHealAbsorbLeftShadow {
}
totalAbsorbOverlay = CompactRaidFrame1TotalAbsorbOverlay {
}
unit = "player"
unitExists = true
displayedUnit = "player"
unusedFunc = <function> defined @Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:46
updateAllEvent = "GROUP_ROSTER_UPDATE"
statusText = CompactRaidFrame1StatusText {
}
horizDivider = CompactRaidFrame1HorizDivider {
}
applyFunc = <function> defined @Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:324
roleIcon = CompactRaidFrame1RoleIcon {
}
menu = <function> defined @FrameXML\CompactUnitFrame.lua:276
optionTable = <table> {
}
otherHealPrediction = CompactRaidFrame1OtherHealPrediction {
}
dispelDebuffFrames = <table> {
}
buffFrames = <table> {
}
maxDebuffs = 3
centerStatusIcon = CompactRaidFrame1CenterStatusIcon {
}
dropDown = CompactRaidFrame1DropDown {
}
myHealAbsorb = CompactRaidFrame1MyHealAbsorb {
}
maxBuffs = 3
vertLeftBorder = CompactRaidFrame1VertLeftBorder {
}
horizBottomBorder = CompactRaidFrame1HorizBottomBorder {
}
name = CompactRaidFrame1Name {
}
readyCheckIcon = CompactRaidFrame1ReadyCheckIcon {
}
totalAbsorb = CompactRaidFrame1TotalAbsorb {
}
}
isFullUpdate = nil
updatedAuraInfos = nil
displayOnlyDispellableDebuffs = false
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = <function> defined @BigDebuffs\BigDebuffs.lua:1445
(*temporary) = false
(*temporary) = "attempt to call field 'ShouldSkipAuraUpdate' (a nil value)"
CompactUnitFrame_CouldDisplayAura = <function> defined @BigDebuffs\BigDebuffs.lua:1445
CompactUnitFrame_Util_IsPriorityDebuff = <function> defined @BigDebuffs\BigDebuffs.lua:1412
MAX_BUFFS = 6
NumElements = <function> defined @BigDebuffs\BigDebuffs.lua:1439
dispellableDebuffTypes = <table> {
Poison = true
Curse = true
Magic = true
Disease = true
}
SetDebuffsHelper = <function> defined @BigDebuffs\BigDebuffs.lua:1416
I'm not getting any other lua errors than the above.