BigDebuffs

BigDebuffs

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LUA Errors during Solo Shuffle

JyanseiCoding opened this issue ยท 1 comments

commented
119x [string "*BigDebuffs.xml:20_OnEnter"]:6: Usage: GameTooltip:SetUnitDebuffByAuraID("unit", auraInstanceID, "filter")
[string "=[C]"]: in function `SetUnitDebuffByAuraInstanceID'
[string "*BigDebuffs.xml:20_OnEnter"]:6: in function <[string "*BigDebuffs.xml:20_OnEnter"]:1>

Locals:
(*temporary) = GameTooltip {
 0 = <userdata>
 textLeft1Font = "GameTooltipHeaderText"
 ItemTooltip = Frame {
 }
 SetHyperlink = <function> defined =[C]:-1
 SetGuildBankItem = <function> defined =[C]:-1
 updateTooltipTimer = 0.200000
 TextRight1 = GameTooltipTextRight1 {
 }
 comparing = false
 TopOverlay = Texture {
 }
 SetItemByID = <function> defined =[C]:-1
 SetLootItem = <function> defined =[C]:-1
 SetQuestItem = <function> defined =[C]:-1
 waitingForData = false
 numMoneyFrames = 1
 hasMoney = 1
 SetRecipeReagentItem = <function> defined =[C]:-1
 SetBuybackItem = <function> defined =[C]:-1
 shoppingTooltips = <table> {
 }
 SetMerchantItem = <function> defined =[C]:-1
 SetQuestLogItem = <function> defined =[C]:-1
 BottomOverlay = Texture {
 }
 SetTradePlayerItem = <function> defined =[C]:-1
 textRight1Font = "GameTooltipHeaderText"
 SetSendMailItem = <function> defined =[C]:-1
 SetUnitBuff = <function> defined =[C]:-1
 NineSlice = Frame {
 }
 textLeft2Font = "GameTooltipText"
 SetTradeTargetItem = <function> defined =[C]:-1
 TextRight2 = GameTooltipTextRight2 {
 }
 TextLeft2 = GameTooltipTextLeft2 {
 }
 SetUnitAura = <function> defined =[C]:-1
 SetLootRollItem = <function> defined =[C]:-1
340x [string "*BigDebuffs.xml:10_OnUpdate"]:6: Usage: GameTooltip:SetUnitDebuffByAuraID("unit", auraInstanceID, "filter")
[string "=[C]"]: in function `SetUnitDebuffByAuraInstanceID'
[string "*BigDebuffs.xml:10_OnUpdate"]:6: in function <[string "*BigDebuffs.xml:10_OnUpdate"]:1>

Locals:
(*temporary) = GameTooltip {
 0 = <userdata>
 textLeft1Font = "GameTooltipHeaderText"
 ItemTooltip = Frame {
 }
 SetHyperlink = <function> defined =[C]:-1
 SetGuildBankItem = <function> defined =[C]:-1
 updateTooltipTimer = 0.200000
 TextRight1 = GameTooltipTextRight1 {
 }
 comparing = false
 TopOverlay = Texture {
 }
 SetItemByID = <function> defined =[C]:-1
 SetLootItem = <function> defined =[C]:-1
 SetQuestItem = <function> defined =[C]:-1
 waitingForData = false
 numMoneyFrames = 1
 hasMoney = 1
 SetRecipeReagentItem = <function> defined =[C]:-1
 SetBuybackItem = <function> defined =[C]:-1
 shoppingTooltips = <table> {
 }
 SetMerchantItem = <function> defined =[C]:-1
 SetQuestLogItem = <function> defined =[C]:-1
 BottomOverlay = Texture {
 }
 SetTradePlayerItem = <function> defined =[C]:-1
 textRight1Font = "GameTooltipHeaderText"
 SetSendMailItem = <function> defined =[C]:-1
 SetUnitBuff = <function> defined =[C]:-1
 NineSlice = Frame {
 }
 textLeft2Font = "GameTooltipText"
 SetTradeTargetItem = <function> defined =[C]:-1
 TextRight2 = GameTooltipTextRight2 {
 }
 TextLeft2 = GameTooltipTextLeft2 {
 }
 SetUnitAura = <function> defined =[C]:-1
 SetLootRollItem = <function> defined =[C]:-1
 SetInboxItem = <function> defined =[C]:-1
 SetBagItem = <function> defined =[C]:-1
 needsReset = true
 layoutType = "TooltipDefaultLayout"
 TextLeft1 = GameTooltipTextLeft1 {
 }
 textRight2Font = "GameTooltipText"
 SetInventoryItem = <function> defined =[C]:-1
}
(*temporary) = "raid2"
(*temporary) = nil
(*temporary) = nil

I also noticed that a lot of spells don't have the correct Spell ID. Mindgames for instance, has the Spell ID of its covenant version, while its talent version has a different one. That goes for every covenant spell that's been carried over.

As for my BigDebuff settings, mostly stuck expect for increasing buff size to 6 and checked Mindgames. That's all!

commented

The top option in Spells > 'Immunities' and 'Offensive Buffs' is invisible and gives this error when mousing over it.

21x ...nfig-3.0/AceConfigDialog-3.0-85/AceConfigDialog-3.0.lua:1497: Usage: AceConfigDialogTooltip:SetText("text" [, color, wrap])
[string "=[C]"]: in function `SetText'
[string "@Interface/AddOns/BigDebuffs/Libs/AceConfig-3.0-3/AceConfigDialog-3.0-85/AceConfigDialog-3.0.lua"]:1497: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:1465>
[string "=[C]"]: ?
[string "@Interface/AddOns/BigDebuffs/Libs/AceGUI-3.0-41/AceGUI-3.0.lua"]:66: in function <...ace/AddOns/BigDebuffs/Libs/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Interface/AddOns/BigDebuffs/Libs/AceGUI-3.0-41/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Interface/AddOns/BigDebuffs/Libs/AceGUI-3.0-41/widgets/AceGUIContainer-TreeGroup.lua"]:202: in function <...ibs/AceGUI-3.0/widgets/AceGUIContainer-TreeGroup.lua:200>