BigWigs_WrathOfTheLichKing - The Wrath of the Lich King content pack for BigWigs

Error in Trial of the Crusaders

Stanzilla opened this issue ยท 8 comments

commented

Was Heroic (10) Anub

2x BigWigs_Plugins\Statistics-Statistics.lua:185: attempt to index field '?' (a nil value)
BigWigs_Plugins\Statistics-Statistics.lua:185: in function `func'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:
module = <table> {
 SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
 Enable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:325
 NewModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:266
 EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
 modules = <table> {
 }
 CancelTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:145
 IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
 defaultModuleLibraries = <table> {
 }
 TimeLeft = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:170
 lastKill = 63982.323
 ScheduleRepeatingTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:127
 CancelAllTimers = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:158
 SetDefaultModulePrototype = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
 OnEngage = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:35
 name = "BigWigs_Bosses_Fenryr"
 Disable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:345
 IsEnabled = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
 orderedModules = <table> {
 }
 ScheduleTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:92
 DisableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:381
 ScentOfBlood = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:90
 UnnervingHowl = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:51
 engageId = 1807
 RegisterMessage = <function> defined @BigWigs\Loader.lua:603
 UnregisterMessage = <function> defined @BigWigs\Loader.lua:618
 ClawFrenzy = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:78
 zoneId = 1041
 baseName = "LittleWigs"
 ScentOfBloodRemoved = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:94
 IsModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:248
 db = <table> {
 }
 SendMessage = <function> defined @BigWigs\Loader.lua:627
 RavenousLeapRemoved = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:71
 RavenousLeap = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:58
 SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:455
 toggleOptions = <table> {
 }
 enabledState = false
 Stealth = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:45
 RegisterEvent = <function> defined @BigWigs_Core\Core.lua:50
 OnBossEnable = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:25
 journalId = 1487
 displayName = "Fenryr"
 defaultModuleState = true
 IterateModules = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:468
 SetDefaultModuleState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:418
 GetModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:241
 GetName = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:310
 moduleName = "Fenryr"
 UnregisterEvent = <function> defined @BigWigs_Core\Core.lua:57
 toggleDefaults = <table> {
 }
}
(for index) = 1
(for limit) = 5
(for step) = 1
i = 1
unit = "boss1"
rawHealth = 47501620
maxHealth = 47713940
health = 0.99555014739927
(*temporary) = nil
(*temporary) = 1487
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
IsEncounterInProgress = <function> defined =[C]:-1
units = <table> {
 1 = "boss1"
 2 = "boss2"
 3 = "boss3"
 4 = "boss4"
 5 = "boss5"
}
UnitHealth = <function> defined =[C]:-1
UnitHealthMax = <function> defined =[C]:-1
healthPools = <table> {
 1488 = <table> {
 }
}
UnitName = <fun
commented

Was this straight after engaging?
Why are there references of Fenryr?

commented

Yes I am sure it happened during that fight, maybe not after the kill but that fight lasted like 3 seconds so yeah. I haven't done Halls of Valor in weeks so negative there, too. What it could have been is the scenario that comes after doing an invasion that takes place in a special instance of Halls of Valor.

commented

I'm not familiar with that scenario, but I don't see why LW would load from it.

healthPools = <table> {
 1488 = <table> {
 }
}

This seems to indicate there's a stored health pool for Skovald.

commented

No idea, was right after the kill

commented

You say it was after the kill but the debug doesn't agree.

unit = "boss1"
rawHealth = 47501620
maxHealth = 47713940
health = 0.99555014739927

These values can't be possible just after a kill. It says 2x errors, are you sure this did not happen earlier? Maybe when you were doing Halls of Valor?

commented

The scenario happens in front of Halls of Valor, not really inside of it so idea either.

commented

Happened again after Anub 10m

2x BigWigs_Plugins\Statistics-Statistics.lua:185: attempt to index field '?' (a nil value)
BigWigs_Plugins\Statistics-Statistics.lua:185: in function `func'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>

Locals:

could it be the kill time?

commented

Just going to close this. If it ever happens again open a fresh issue with a full trace. Too many core things have changed to properly evaluate this.