Error in Trial of the Crusaders
Stanzilla opened this issue ยท 8 comments
Was Heroic (10) Anub
2x BigWigs_Plugins\Statistics-Statistics.lua:185: attempt to index field '?' (a nil value)
BigWigs_Plugins\Statistics-Statistics.lua:185: in function `func'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Locals:
module = <table> {
SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
Enable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:325
NewModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:266
EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
CancelTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:145
IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
defaultModuleLibraries = <table> {
}
TimeLeft = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:170
lastKill = 63982.323
ScheduleRepeatingTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:127
CancelAllTimers = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:158
SetDefaultModulePrototype = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
OnEngage = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:35
name = "BigWigs_Bosses_Fenryr"
Disable = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:345
IsEnabled = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
orderedModules = <table> {
}
ScheduleTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:92
DisableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:381
ScentOfBlood = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:90
UnnervingHowl = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:51
engageId = 1807
RegisterMessage = <function> defined @BigWigs\Loader.lua:603
UnregisterMessage = <function> defined @BigWigs\Loader.lua:618
ClawFrenzy = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:78
zoneId = 1041
baseName = "LittleWigs"
ScentOfBloodRemoved = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:94
IsModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:248
db = <table> {
}
SendMessage = <function> defined @BigWigs\Loader.lua:627
RavenousLeapRemoved = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:71
RavenousLeap = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:58
SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:455
toggleOptions = <table> {
}
enabledState = false
Stealth = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:45
RegisterEvent = <function> defined @BigWigs_Core\Core.lua:50
OnBossEnable = <function> defined @LittleWigs\Legion\HallsOfValor\Fenryr.lua:25
journalId = 1487
displayName = "Fenryr"
defaultModuleState = true
IterateModules = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:468
SetDefaultModuleState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:418
GetModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:241
GetName = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:310
moduleName = "Fenryr"
UnregisterEvent = <function> defined @BigWigs_Core\Core.lua:57
toggleDefaults = <table> {
}
}
(for index) = 1
(for limit) = 5
(for step) = 1
i = 1
unit = "boss1"
rawHealth = 47501620
maxHealth = 47713940
health = 0.99555014739927
(*temporary) = nil
(*temporary) = 1487
(*temporary) = nil
(*temporary) = "attempt to index field '?' (a nil value)"
IsEncounterInProgress = <function> defined =[C]:-1
units = <table> {
1 = "boss1"
2 = "boss2"
3 = "boss3"
4 = "boss4"
5 = "boss5"
}
UnitHealth = <function> defined =[C]:-1
UnitHealthMax = <function> defined =[C]:-1
healthPools = <table> {
1488 = <table> {
}
}
UnitName = <fun
Yes I am sure it happened during that fight, maybe not after the kill but that fight lasted like 3 seconds so yeah. I haven't done Halls of Valor in weeks so negative there, too. What it could have been is the scenario that comes after doing an invasion that takes place in a special instance of Halls of Valor.
I'm not familiar with that scenario, but I don't see why LW would load from it.
healthPools = <table> {
1488 = <table> {
}
}
This seems to indicate there's a stored health pool for Skovald.
You say it was after the kill but the debug doesn't agree.
unit = "boss1"
rawHealth = 47501620
maxHealth = 47713940
health = 0.99555014739927
These values can't be possible just after a kill. It says 2x errors, are you sure this did not happen earlier? Maybe when you were doing Halls of Valor?
The scenario happens in front of Halls of Valor, not really inside of it so idea either.
Happened again after Anub 10m
2x BigWigs_Plugins\Statistics-Statistics.lua:185: attempt to index field '?' (a nil value)
BigWigs_Plugins\Statistics-Statistics.lua:185: in function `func'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:55: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Locals:
could it be the kill time?