Blizzard Nameplates - Threat

Blizzard Nameplates - Threat

125k Downloads

Colors don't always reset out of dungeon/combat

mikfhan opened this issue ยท 4 comments

commented

From rakkarage: Thanks a lot. Indispensable addon. After doing a dungeon some nameplate colors are messed up in world?

I have it set to only work in instance but when i come out sometimes some mobs have purple or different colors, at first i thought it meant something like those mobs have buffs but then i realized it is just a bug:

https://i.postimg.cc/W3qffzkV/Wo-WScrn-Shot-020623-142231.jpg
reload fixes it
https://i.postimg.cc/5yckcJBC/Wo-WScrn-Shot-020623-142242.jpg

commented

If anyone is interested testing the bugfix, try replacing content of your nameplatesthreat.lua with the below:

https://raw.githubusercontent.com/int3ro/Nameplates_Threat/da49a3b10d0fd15448f02f3e608ef2be8a9922e3/NamePlatesThreat.lua

It should be better at resetting nameplate frames when you're not in a dungeon/combat.

commented

looks great but somehow the "color out of combat" colors kicking in, even its not set.

commented

If disabled, the out-of-combat colors will still be used while you are in combat, for those monsters that are not part of it. So you can see faraway monsters' proximity pull reputation hostile vs neutral. Is that what's happening maybe?

commented

works as expected. good explanaition!