Colors don't always reset out of dungeon/combat
mikfhan opened this issue ยท 4 comments
From rakkarage: Thanks a lot. Indispensable addon. After doing a dungeon some nameplate colors are messed up in world?
I have it set to only work in instance but when i come out sometimes some mobs have purple or different colors, at first i thought it meant something like those mobs have buffs but then i realized it is just a bug:
https://i.postimg.cc/W3qffzkV/Wo-WScrn-Shot-020623-142231.jpg
reload fixes it
https://i.postimg.cc/5yckcJBC/Wo-WScrn-Shot-020623-142242.jpg
If anyone is interested testing the bugfix, try replacing content of your nameplatesthreat.lua with the below:
It should be better at resetting nameplate frames when you're not in a dungeon/combat.
looks great but somehow the "color out of combat" colors kicking in, even its not set.
If disabled, the out-of-combat colors will still be used while you are in combat, for those monsters that are not part of it. So you can see faraway monsters' proximity pull reputation hostile vs neutral. Is that what's happening maybe?