Torghast Powers - UI Window issues
walldiv opened this issue ยท 5 comments
Confirmed that BlizzMove is the issue here by removing Blizzmove and the Torghast issues below work again:
1: When you accept a power - any power you try to click on aftewards has 0 action by clicking.
2: When you accept a power - most of the powers show the power name (top of its window) but the details/graphic is blanked. https://puu.sh/HpJIo/41eba99ac4.png
3: This only took place in Skoldus Hall - Fractured Chambers was unnaffected on 2 different characters.
WHAT I TRIED:
1: /reload command - takes care of accepting powers but the power information inside of their respective windows is still blank.
2: Restarted Client/PC -
3: Disabled BlizzMove addon - this successfully made everything work fine - determined Blizzmove needs update.
I will test skoldus hall later, in the mean time, have you tried disabling all addons except blizzmove?
additionally you can try disabling the playerchoice frame in the blizzmove settings
after trying it on skuldus hall, I've not been able to reproduce the issue you're having
it might be another addon screwing things over
deleting layout-local.txt file might help (it's located at [wow instal directory]/_retail_/WTF/Account/[your account id]/[servername]/[charactername]/layout-local.txt
)
other users have in the past had strange issues, that were resolved when resetting their cvars (typing /console cvar_default
supposedly resets them)
It looks like disabling the PlayerChoice frame is a viable workaround for my specific situation.
I've done some more extensive testing, and with only BlizzMove enabled, I get the following error after a few times opening and closing the selection:
Time: Sun Mar 28 19:30:35 2021
Count: 2
Stack: Action[SetPoint] failed because[SetPoint would result in anchor family connection]: attempted from: PlayerChoiceFrame:SetPoint.
[string "=[C]"]: ?
[string "=[C]"]: in function `SetPoint'
[string "@Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua"]:586: in function `TryShow'
[string "@Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua"]:1929: in function <...\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:1918>
Locals: (*temporary) = PlayerChoiceFrame {
0 = <userdata>
fixedPaddingAndSpacing = true
optionLayout = <table> {
}
SetHeight = <function> defined =[C]:-1
OnCleaned = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:749
AdjustFramePaddingForCustomChoicePadding = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:886
GetAdditionalRegions = <function> defined @Interface\SharedXML\LayoutFrame.lua:76
OnShow = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:486
LayoutChildren = <function> defined @Interface\SharedXML\LayoutFrame.lua:232
UpdateNumActiveOptions = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:842
FadeIn = <unnamed> {
}
FadeOut = <unnamed> {
}
hasPendingUpdate = false
Update = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:892
MarkClean = <function> defined @Interface\SharedXML\LayoutFrame.lua:105
spacing = -80
UpdateOptionWidgetRegistration = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:734
GetLayoutChildren = <function> defined @Interface\SharedXML\LayoutFrame.lua:64
SetPoint = <function> defined =[C]:-1
IsDirty = <function> defined @Interface\SharedXML\LayoutFrame.lua:110
OnLoad = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:475
Layout = <function> defined @Interface\SharedXML\LayoutFrame.lua:155
SetupTextureKits = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:525
Option1 = <unnamed> {
}
fixedWidth = 284
Option2 = <unnamed> {
}
optionsAligned = true
IsLayoutFrame = <function> defined @Interface\SharedXML\LayoutFrame.lua:36
GetPadding = <function> defined @Interface\SharedXML\LayoutFrame.lua:124
MarkDirty = <function> defined @Interface\SharedXML\LayoutFrame.lua:90
WidgetInit = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:728
choiceID = 611
TryShow = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:576
optionInitHeight = 280
OnFadeOutFinished = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:529
HighStrataModelScene = <unnamed> {
}
optionData = <table> {
}
anOptionHasMultipleButtons = false
dirty = false
numActiveOptions = 2
topPadding = 30
SetupRewards = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:1057
optionTitleFont = QuestFont_Huge {
}
optionHeaderTitleColor = <table> {
}
Option4 = <unnamed> {
}
QuestionText = <unnamed> {
}
optionDescriptionColor = <table> {
}
BlackBackground = <unnamed> {
}
rightPadding = 15
uiTextureKit = "jailerstower"
WidgetLayout = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:722
frameData = <table> {
}
expand = true
SetWidth = <function> defined =[C]:-1
ThrowTooManyOptionsError = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:831
CloseUIFromExitButton = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceUI\Blizzard_PlayerChoiceUI.lua:666
TryHide = <function> defined @Interface\AddOns\Blizzard_PlayerChoiceU```
@nivthefox have you configured blizzmove to remember frame positions permanently?
if so, can you test with that setting turned off?