4.7.2 broke ALL sounds
SoulCookie opened this issue ยท 4 comments
None of the sounds are working, not during play nor during config/testing.
Here's the error message I get in Bugsack when testing the Achievement sound, for example:
Details
8x BLU/data/options.lua:65: attempt to call method 'TestAchievementSound' (a nil value)
[string "@BLU/data/options.lua"]:65: in function <BLU/data/options.lua:65>
[string "=[C]"]: ?
[string "@AdvancedInterfaceOptions/libs/AceConfig-3.0-3/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua"]:45: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:43>
[string "@AdvancedInterfaceOptions/libs/AceConfig-3.0-3/AceConfigDialog-3.0-87/AceConfigDialog-3.0.lua"]:839: in function <...nfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua:661>
[string "=[C]"]: ?
[string "@Ace3/AceGUI-3.0-41/AceGUI-3.0.lua"]:66: in function <Ace3/AceGUI-3.0/AceGUI-3.0.lua:64>
[string "@Ace3/AceGUI-3.0-41/AceGUI-3.0.lua"]:300: in function `Fire'
[string "@Ace3/AceGUI-3.0-41/widgets/AceGUIWidget-Icon.lua"]:26: in function <Ace3/AceGUI-3.0/widgets/AceGUIWidget-Icon.lua:25>
Locals:
(*temporary) = nil
(*temporary) = <table> {
defaults = <table> {
}
functionsHalted = false
modules = <table> {
}
baseName = "BLU"
showWelcomeMessage = true
defaultModuleState = true
haltTimerRunning = false
chatFrameHooked = false
db = <table> {
}
enabledState = true
defaultModuleLibraries = <table> {
}
optionsFrame = Frame {
}
options = <table> {
}
name = "BLU"
orderedModules = <table> {
}
debugMode = false
}
(*temporary) = "attempt to call method 'TestAchievementSound' (a nil value)"
Sorry... I actually noticed this immediately and had code pushed to fix it... over 12 hours ago.. but for some reason there was an error between local and remote tags. v4.7.3 should publish on curseforge soon.
Good news: 4.7.3 is out.
Bad news: The problem persists (at least in the config/test-firing menu).
new issue #16 opened