BodyguardHealth

BodyguardHealth

95.4k Downloads

Pre-Patch errors: UpdateFromBuilding

nancikennedy opened this issue ยท 2 comments

commented
1x BodyguardHealth\main.lua:152: attempt to call method 'UpdateFromBuilding' (a nil value)
BodyguardHealth\main.lua:152: in function `?'
BodyguardHealth\main.lua:301: in function <BodyguardHealth\main.lua:299>

Locals:
self = <table> {
 LSM = <table> {
 }
 Log = <function> defined @BodyguardHealth\main.lua:311
 ADDON_LOADED = <function> defined @BodyguardHealth\main.lua:135
 Enable = <function> defined @BodyguardHealth\main.lua:288
 PLAYER_ENTERING_WORLD = <function> defined @BodyguardHealth\main.lua:212
 BodyguardFrame = <table> {
 }
 PET_BATTLE_OPENING_START = <function> defined @BodyguardHealth\main.lua:258
 LBG = <table> {
 }
 Options = <table> {
 }
 ZONE_CHANGED_NEW_AREA = <function> defined @BodyguardHealth\main.lua:229
 PLAYER_REGEN_DISABLED = <function> defined @BodyguardHealth\main.lua:241
 DB = <table> {
 }
 QueueHide = <function> defined @BodyguardHealth\main.lua:282
 QueueShow = <function> defined @BodyguardHealth\main.lua:276
 PET_BATTLE_CLOSE = <function> defined @BodyguardHealth\main.lua:266
 Dropdown = <table> {
 }
 Frame = <unnamed> {
 }
 PLAYER_REGEN_ENABLED = <function> defined @BodyguardHealth\main.lua:246
 Disable = <function> defined @BodyguardHealth\main.lua:292
}
name = "BodyguardHealth"
refresh = <function> defined @BodyguardHealth\main.lua:144
lbg = <table> {
 Status = <table> {
 }
}
(*temporary) = nil
(*temporary) = <table> {
 Status = <table> {
 }
}
(*temporary) = "attempt to call method 'UpdateFromBuilding' (a nil value)"
NAME = "BodyguardHealth"
defaults = <table> {
 profile = <table> {
 }
 char = <table> {
 }
}
T = <table> {
 LSM = <table> {
 }
 Log = <function> defined @BodyguardHealth\main.lua:311
 ADDON_LOADED = <function> defined @BodyguardHealth\main.lua:135
 Enable = <function> defined @BodyguardHealth\main.lua:288
 PLAYER_ENTERING_WORLD = <function> defined @BodyguardHealth\main.lua:212
 BodyguardFrame = <table> {
 }
 PET_BATTLE_OPENING_START = <function> defined @BodyguardHealth\main.lua:258
 LBG = <table> {
 }
 Options = <table> {
 }
 ZONE_CHANGED_NEW_AREA = <function> defined @BodyguardHealth\main.lua:229
 PLAYER_REGEN_DISABLED = <function> defined @BodyguardHealth\main.lua:241
 DB = <table> {
 }
 QueueHide = <function> defined @BodyguardHealth\main.lua:282
 QueueShow = <function> defined @BodyguardHealth\main.lua:276
 PET_BATTLE_CLOSE = <function> defined @BodyguardHealth\main.lua:266
 Dropdown = <table> {
 }
 Frame = <unnamed> {
 }
 PLAYER_REGEN_ENABLED = <function> defined @BodyguardHealth\main.lua:246
 Disable = <function> defined @BodyguardHealth\main.lua:292
}
modifier_funcs = <table> {
 shift = <function> defined =[C]:-1
 alt = <function> defined =[C]:-1
 control = <function> defined =[C]:-1
}
IsValidZone = <function> defined @BodyguardHealth\main.lua:48
commented

As with one of the other issues, this is probably due to an error in LibBodyguard-1.0 that causes it to fail to load.

commented

Fixed in latest release.