Pre-Patch Errors: Exists
nancikennedy opened this issue ยท 2 comments
1x BodyguardHealth\main.lua:215: attempt to call method 'Exists' (a nil value)
BodyguardHealth\main.lua:215: in function `?'
BodyguardHealth\main.lua:301: in function <BodyguardHealth\main.lua:299>
Locals:
self = <table> {
LSM = <table> {
}
Log = <function> defined @BodyguardHealth\main.lua:311
ADDON_LOADED = <function> defined @BodyguardHealth\main.lua:135
Enable = <function> defined @BodyguardHealth\main.lua:288
PLAYER_ENTERING_WORLD = <function> defined @BodyguardHealth\main.lua:212
BodyguardFrame = <table> {
}
PET_BATTLE_OPENING_START = <function> defined @BodyguardHealth\main.lua:258
LBG = <table> {
}
Options = <table> {
}
ZONE_CHANGED_NEW_AREA = <function> defined @BodyguardHealth\main.lua:229
PLAYER_REGEN_DISABLED = <function> defined @BodyguardHealth\main.lua:241
DB = <table> {
}
QueueHide = <function> defined @BodyguardHealth\main.lua:282
QueueShow = <function> defined @BodyguardHealth\main.lua:276
PET_BATTLE_CLOSE = <function> defined @BodyguardHealth\main.lua:266
Dropdown = <table> {
}
Frame = <unnamed> {
}
PLAYER_REGEN_ENABLED = <function> defined @BodyguardHealth\main.lua:246
Disable = <function> defined @BodyguardHealth\main.lua:292
}
showing = false
(*temporary) = nil
(*temporary) = <table> {
Status = <table> {
}
}
(*temporary) = "attempt to call method 'Exists' (a nil value)"
IsValidZone = <function> defined @BodyguardHealth\main.lua:48
This is likely an error due to LibBodyguard-1.0 failing to load due to errors introduced by the BfA/8.0.1 changes.