Getting "Not enough mana" error despite being full mana
Luas-W opened this issue ยท 6 comments
Since ver 6.6 I've been having an issue that after a few casts using buffomat it will tell me "Not enough mana" despite me still having enough mana, drinking does not fix the issue even if I drink back to max mana. If I reload my ui then buffomat will work for a few more casts before running into the same issue. This problem is most noticeable during BGs or Arena pregame where I need to buff a large number of people and have infinite mana.
I'm seeing this same issue. @kvakvs any thoughts why this is happening?
Not enough mana is like a catch-all error if some other check fails, and cast is impossible, but the real reason message was not recorded. So there was some reason for that. Do you have reproduction steps? Perfectly something that can be done solo or in a 2man party, i don't have time to join bg queues and sit there for hours till I forget what I was testing.
First of all, thanks for the quick reply.
Not enough mana is like a catch-all error if some other check fails
That's exactly what seems to be happening. I basically have to reload or cast the spells manually to get it to work.
I'll do my best to figure out how to reproduce. I'm a priest so lots of buffs to throw out. Everything seemed like it should have worked (when it was happening). Is there a debug setting I can turn on?
I started my work on a rewrite for Buffomat, i.e. moving code carefully into a new addon and i will revisit all these flaws eventually. This will take some time, so if you can find a way to reproduce it, we'll have it fixed asap in the currently published version
I think the issue might be the target is out of line of sight, but in range- not sure but an idea what could be going on. If it doesn't already, maybe it should attempt to buff someone randomly in range?
Honestly really unsure what is going on. Was just in the middle of a room with everyone together. Sorry for the GH spam
It does attempt one buff per click. If buff fails, it will place the target on temporary ignore-list and next time you click it will buff someone else. That's how it should work, and how it works. Most of the time, at least. There are sometimes strange situations like this when temporary ignore list doesn't work correctly.