These two labels and some text may also need to be localized.
yaoenqi opened this issue ยท 2 comments
Question
These two labels may also need to be localized.
ButterQuestTracker.lua:
line:752 label = ' - Ready to turn in',
line:762 label = ' - Quest failed, abandon to restart.',
elseif quest.completed then
self.tracker:Font({
label = ' - Ready to turn in',
size = self.db.global.ObjectiveFontSize,
color = "00b205",
container = questContainer,
margin = {
bottom = 2.5
}
});
elseif quest.failed then
self.tracker:Font({
label = ' - Quest failed, abandon to restart.',
size = self.db.global.ObjectiveFontSize,
color = { r = 1, g = 0.1, b = 0.1 },
container = questContainer,
margin = {
bottom = 2.5
}
});`
and some text such as line 326
objectives = {
[1] = {
text = "Sapphire of Aku'Mai: 5/20",
fulfilled = 5,
required = 20,
completed = false
}
}
or line 807
UIDropDownMenu_AddButton({
text = "Untrack Quest",
notCheckable = true,
func = function()
self.db.char.MANUALLY_TRACKED_QUESTS[self.contextMenu.quest.questID] = false;
RemoveQuestWatch(self.contextMenu.quest.index);
end
});
Hey @yaoenqi the new locale variables have been added.
However I didn't end up adding any for the "virtual / dummy quests" since it could get a bit overwhelming as we add more examples to that list.
Here are the new locale variables:
['QT_QUESTS'] = "Quests",
['QT_READY_TO_TURN_IN'] = "Ready to turn in",
['QT_FAILED'] = "Quest failed, abandon to restart.",
['QT_UNTRACK_QUEST'] = "Untrack Quest",
['QT_VIEW_QUEST'] = "View Quest",
['QT_WOWHEAD_URL'] = "|cff33ff99Wowhead|r URL",
['QT_SHARE_QUEST'] = "Share Quest",
['QT_CANCEL_QUEST'] = "Cancel Quest",
['QT_ABANDON_QUEST'] = "Abandon Quest",
Hey @yaoenqi! Thanks for the heads up, I'll add a couple of new locale variables for these bits of text.