LUA Error
Gizmi opened this issue · 1 comments
1x Capping\battlegrounds-Поля боя.lua:384: attempt to call global 'ResetCarrier' (a nil value)
Capping\battlegrounds-Поля боя.lua:384: in function func' Capping\Capping-v8.0.7.lua:176: in function
?'
Capping\Capping-v8.0.7.lua:51: in function <Capping\Capping.lua:50>
Locals:
self =
CheckForGravity = defined @capping\battlegrounds.lua:365
GetBar = defined @capping\Capping.lua:443
PLAYER_LOGIN = defined @capping\Capping.lua:82
ZONE_CHANGED_NEW_AREA = defined @capping\Capping.lua:156
RegisterEvent = defined @capping\Capping.lua:57
AREA_POIS_UPDATED = defined @capping\battlegrounds.lua:114
START_TIMER = defined @capping\Capping.lua:64
StopBar = defined @capping\Capping.lua:424
FlagUpdate = defined @capping\battlegrounds.lua:337
Test = defined @capping\Capping.lua:295
StartBar = defined @capping\Capping.lua:375
AddBG = defined @capping\Capping.lua:150
UPDATE_BATTLEFIELD_STATUS = defined @capping\Capping.lua:219
L =
}
UnregisterEvent = defined @capping\Capping.lua:60
RegisterTempEvent = defined @capping\Capping.lua:53
}
(*temporary) = nil
(*temporary) = "attempt to call global 'ResetCarrier' (a nil value)"
mod =
CheckForGravity = defined @capping\battlegrounds.lua:365
GetBar = defined @capping\Capping.lua:443
PLAYER_LOGIN = defined @capping\Capping.lua:82
ZONE_CHANGED_NEW_AREA = defined @capping\Capping.lua:156
RegisterEvent = defined @capping\Capping.lua:57
AREA_POIS_UPDATED = defined @capping\battlegrounds.lua:114
START_TIMER = defined @capping\Capping.lua:64
StopBar = defined @capping\Capping.lua:424
FlagUpdate = defined @capping\battlegrounds.lua:337
Test = defined @capping\Capping.lua:295
StartBar = defined @capping\Capping.lua:375
AddBG = defined @capping\Capping.lua:150
UPDATE_BATTLEFIELD_STATUS = defined @capping\Capping.lua:219
L =
}
UnregisterEvent = defined @capping\Capping.lua:60
RegisterTempEvent = defined @capping\Capping.lua:53
}
strmatch = defined =[C]:-1
L =
capturedTheTrigger = "захватил"
droppedTrigger = "уронил"
upgradeToTrigger = "Upgrade to"
takenTheFlagTrigger = "^(.+) захватывает флаг!"
hasTakenTheTrigger = "захватил"
finalScore = "Финал: %d - %d"
battleBegins = "Начало сражения"
flagRespawns = "Появление Флагов"
}
GetIconData = defined @capping\battlegrounds.lua:97
NewEstimator = defined @capping\battlegrounds.lua:151
pointsPerSecond =
1 = 1
2 = 1.5
3 = 2
4 = 6
}
SetupAssault = defined @capping\battlegrounds.lua:102
Fixed in cbc6382