Capping Battleground Timers

Capping Battleground Timers

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AB 5 cap

sethhman opened this issue ยท 3 comments

commented

AB 5 caps estimate the wrong time remaining. score goes up by about 50 per tick in a 5 cap scenario.

thanks for the mod by the way!

commented

Can you provide evidence for this? It's currently set at 60 "per tick".

commented

I am not sure if this is an issue with the points per tick but rather that if for example Horde goes from having 4 bases and having the last one assaulted to then having 5 bases will most likely not trigger the if statement at Line 222 & 232 in battlegrounds.lua to update the Win-timer bar.
More detailed explanation:
The time of the bar only gets updated IF the "end-points" of the match changes or the winner changes.
Having 4 bases and the enemy has 0 will result in the same "end-points" as having 5 bases and the enemy 0 and the winner is most likely the same in both scenarios, therefor the timer of the bar does not get updated.

Edit: And furthermore I have tested the points per tick and they are 60 per tick with 5 bases with a tickrate of every 2 seconds as can be seen in this image. (I realise my screenshot says A/Hpps, but the value is simply the change in point since the widget last updated. (or point per tick)
Tickrate
Data was collected 30th of January 2019 in a Rated BG of Arathi Basin with my own custom weakaura

commented

This issue should actually be resolved now.