Capping Battleground Timers

Capping Battleground Timers

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Lua error during "Brawl: Warsong Scramble" event

RaphMad opened this issue ยท 4 comments

commented

When using capping during the described event, I get lots (hundreds) of the following LUA errors:

FrameXML\WorldMapFrame.lua:2502: attempt to index local 'flagFrame' (a nil value)
FrameXML\WorldMapFrame.lua:2502: in function <FrameXML\WorldMapFrame.lua:2374>

commented

It happens when there are more than 4 flags to render.

commented

Thanks a lot for the clarification - this condition (>4 active flags) may have interferred with my activating/deactivating experiments and thus led me to this false conclusion :).

commented

Nothing to do with Capping. Blizzard bug.

commented

Thanks for your quick response - are you 100% sure this is simply a blizzard bug?

I'm well aware it is not directly pointing to Capping code, but it definitely only happened with Capping active and did not happen when deactivating it.