Capping Battleground Timers

Capping Battleground Timers

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deDE locale Error message fix

sp0cki18 opened this issue ยท 7 comments

commented

Hey,
in core.lua (Capping) I added "and x ~= "deDE" in line 728 - otherwise it throws an errormessage, that deDE locale cant be detected at the start of the game.

self:Timer(15, function()
			local x = GetLocale()
			if x ~= "enUS" and x ~= "enGB" and x ~= "zhCN" and x ~= "ruRU" **and x ~= "deDE"** then -- XXX temp
				print("|cFF33FF99Capping|r is missing locale for", x, "and needs your help! Please visit the project page on GitHub for more info.")
commented

No response in the PR that was provided, closing.

commented

WoWScrnShot_091522_014757

commented

@Fluke667 That's working as intended. No one has provided functional German translations.

commented

@Fluke667 That's working as intended. No one has provided functional German translations.

deDE.lua not working?

commented

I also updated the deDE locale file to have a entries translated

commented

I also updated the deDE locale file to have a entries translated

Where is this updated? I have not seen a pull request from you.

The message will remain until someone translates the addon.

commented

I also updated the deDE locale file to have a entries translated

Where is this updated? I have not seen a pull request from you.

The message will remain until someone translates the addon.

I updated the both german "deDE.lua" files again. And also created a pull request