Carbonite Maps

Carbonite Maps

6M Downloads

FPS Drop with latest patch using either DX11 or DX12

SteveEbey73742 opened this issue ยท 7 comments

commented

After the MT patch, and the DX12 full support enabled, the fps in game dropped around 10-15 fps in town, and about 30 in other areas of Kul-Tiras and Zandalar.

commented

What do u mean by MT patch? I dont see any drops on the contrary in 8.1 FPS is much higher, but i only use DX11.

commented

Did not imply it was your fault. Just wondering what is different with carbonite and DX12. More people will be using it eventually, and I just thought it was worth exploring.

commented

Maybe this is related to this: https://wow.curseforge.com/projects/carbonite?comment=73 and CPU Profiling.

commented

Blizzard enabled Multi-Thread with DX12, and the client tries to use DX12 on systems that are compatible. With carbonite enabled my FPS drops off about 15 to 20 frames per second. When I disable carbonite, I jump back up where it belongs, based on my hardware and settings.There is no particular setting in options or on the map, that seem to affect it, so I have no idea where to look to see what is different with this patch and carbonite.

commented

Thats not our fault. DX11 works fine and with even higher FPS than 8.0.x.

commented

I have a GTX 970, so that does not apply to me. I will continue testing, to see what I can find. It is definitely tied to the DX12 and 8.1 patch. It goes back to near normal, if I run DX11, so I may revert to that, and just not worry about using the multi-thread features.

commented

More FPS fixes were added. For now im closing this.